Product Chat / What Inspires You?

Author
Message
Teabone
Forum Support
18
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Earth
Posted: 31st Oct 2017 06:34 Edited at: 16th Nov 2017 02:57
Just watched Sony's recent showcase and I must say I'm inspired



This one would totally be do-able in Game Guru once particles are included




While we won't be able to achieve anything like the first game in Game Guru, I think its great to look at grand projects that have the ability to inspire. Its been cool seeing games like Scorn's organic interior designs being replicated in Game Guru. I've also seen some space flight simulations as well.

Are there any games that inspire you, in your creations with Game Guru?
Twitter - Teabone3 | Youtube - Teabone3 | Twitch - Teabone3 | TGC Assets - Store Link

i7 -2600 CPU @ 3.40GHz - Windows 7 - 8GB RAM - Nivida GeForce GTX 960
synchromesh
Forum Support
10
Years of Service
User Offline
Joined: 24th Jan 2014
Location:
Posted: 31st Oct 2017 09:16 Edited at: 31st Oct 2017 22:02
Quote: "Just watched Sony's recent showcase and I must say I'm inspired"


The inspiration for being ripped off must be powerful ..
Its a just a mish mash of glitches, bugs and unplayability and i still don't have the original single player game that was actually pledged for in the beginning. Its a joke waiting since 2011 with over $141 million raised and all i really have is what amounts to playable demos.
In this case Good GFX mean nothing I'm afraid
But that's my personal thing ..

Hong Kong massacre looks really cool though ,,,
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
PM
granada
Forum Support
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: United Kingdom
Posted: 31st Oct 2017 09:33 Edited at: 31st Oct 2017 10:16
Quote: " What Inspires You?"


My grandchildren , but the games look good though they spend more on making games now than they do on blockbuster films.crazy money talked about now in the game industry.

I will be getting this game later

https://www.callofduty.com/uk/en/wwii

Dave
Windows 10 Pro 64 bit
GeForce GTX 1050 Ti
AMD FX (tm)-9590 Eight-core Processor
31.96 GB RAM
1920x1080,60 Hz
PM
GraPhiX
Forum Support
19
Years of Service
User Offline
Joined: 15th Feb 2005
Playing:
Posted: 31st Oct 2017 10:37
they look awesome thanks for sharing Teabone the first one as amazing graphics the particle system is first class, the second one reminds me of Max Payne, bullet time is still prevalent in gritty games
Welcome to the real world!
Main PC - Windows 10 Pro x64 - Core i7-7700K @4.2GHz - 32GB DDR4 RAM - GeForce GTX 1060-6G 6GB - 1TB NVe SSD
Test PC - Windows 10 Pro x64 - G4400 @3.3GHz - 16GB DDR3 RAM - GeForce GTX 950 2GB - 500GB SSD
Teabone
Forum Support
18
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Earth
Posted: 31st Oct 2017 17:58 Edited at: 31st Oct 2017 18:18
Quote: "with over $141 million raised"

wow

I will say however my biggest inspiration with Game Guru comes from games like Fallout 3 and Skyrim. Even am attempting to replicate a lot of the mechanisms in Skyrim

Twitter - Teabone3 | Youtube - Teabone3 | Twitch - Teabone3 | TGC Assets - Store Link

i7 -2600 CPU @ 3.40GHz - Windows 7 - 8GB RAM - Nivida GeForce GTX 960

Attachments

Login to view attachments
PCS
8
Years of Service
User Offline
Joined: 7th Jul 2016
Playing:
Posted: 31st Oct 2017 20:14
I play The Forest every now and again., . and if we can have the same ai fluent movement as the cannibals it would be awesome , and also if we can have the trees and forest grass and plants with out killing the fps , now that would be cool.
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 4GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11
Teabone
Forum Support
18
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Earth
Posted: 31st Oct 2017 20:29
I play that game as well. Even though it gives me anxiety whenever it gets dark :p
Twitter - Teabone3 | Youtube - Teabone3 | Twitch - Teabone3 | TGC Assets - Store Link

i7 -2600 CPU @ 3.40GHz - Windows 7 - 8GB RAM - Nivida GeForce GTX 960
PCS
8
Years of Service
User Offline
Joined: 7th Jul 2016
Playing:
Posted: 31st Oct 2017 20:39
yes i don't like the dark at all. then i adjust my screen brightness up to make it better. lol
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 4GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11
PCS
8
Years of Service
User Offline
Joined: 7th Jul 2016
Playing:
Posted: 31st Oct 2017 20:41
i just need to find a good server that runs always to play on
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 4GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11
OldFlak
GameGuru TGC Backer
9
Years of Service
User Offline
Joined: 27th Jan 2015
Location: Tasmania Australia
Posted: 1st Nov 2017 09:51 Edited at: 1st Nov 2017 10:00
Yeah, RSI is awesome project, but I doubt my PC will run it, which actually put me off pledging to it in the first place. And all these years later.....

RSI makes you realize how much goes into game design: vision, modelling, environments, audio, people power, money, time.........

As for inspiration: I love sci-fi and anything sci-fi inspires me. Be it movies, games, or just google ideas. But putting it all into any form of game design, models\art - well that is another story!

Start Wars Battle Front 2 looks awesome. But if I read properly, it is on-line (?), and will be a continuous drain on your wallet. Both of which are just a deal breaker for me.

I just love GG, it is just fun to play with, and Lee is not after my bank balance - now If I could fly space craft in GG I would be over the moon with that!


Reliquia....
aka OldFlak
Intel(R) Core(TM) i3-4160 @ 3,60GHz. 8GB Ram. NVidia GeForce GTX 750. Acer 24" Monitors x 2 @ 1920 x 1080. Windows 10 Pro 64-bit.
PM
Honkeyboy
3D Media Maker
9
Years of Service
User Offline
Joined: 16th Sep 2015
Location: Doesnt know half the time ;)
Posted: 1st Nov 2017 10:58
@ reliquia +1 on that one what inspires me is games like the older SWG for online NWN offline the more modern Empyrion Galactic Survival on and offline Fifa and racing games for fun on the ps3 personally i place the in depth crafting, hunting, building systems far above the graphical side although im not a 2d fan. I would rate Empyrion as 1 of the best games out ATM and its cheap to buy its has virtually all of the good factors and multiplayer both locally or on others servers. Worth a look
Intel i5 4950 Quad core 3.3ghz AMD FX 6300 x6 cores 3.5ghz(unclocked)
8gb Ram 8gb Ram
AMD Radeon 7570 1gb AMD Radeon HD 6670 2gb
and a well fed mouse on a wheel

I only smile because i have absolutely no idea whats going on
Gtox
3D Media Maker
10
Years of Service
User Offline
Joined: 5th Jun 2014
Location: South Africa
Posted: 1st Nov 2017 12:18
@Honkeyboy - agree with you on Empyrion, I've had a blast playing it and I like the regular updates.
i5 2500k 3GB GTX1060 8GB RAM Windows 10
Belidos
3D Media Maker
9
Years of Service
User Offline
Joined: 23rd Nov 2015
Playing: The Game
Posted: 1st Nov 2017 12:29
I love complexity in games, graphics mean very little to me, as long as the game plays well and has complexity. That's why i love star wars galaxies so much, there's so much to do, so many different skills you can train, so many different ways of playing.

Primary Desktop:
i7 7700,k NV1070 8GB, 16GB 3200mhz memory, 1x 2TB Hybrid, Win10.

Secondary Desktop:
i5 4760k, NV960 2GB, 16GB 2333mhz memory, 1x 2TB Hybrid, Win10.

Laptop:
i3, Intel 4000 series graphics, 6GB memory, 1x 500gb HDD, Win8.1.
UNIRD12B
GameGuru TGC Backer
10
Years of Service
User Offline
Joined: 2nd May 2014
Location: Canada
Posted: 1st Nov 2017 13:04 Edited at: 1st Nov 2017 13:05
Hey guys ,
What inspires me is story line and half decent graphics.
One of my favorite games of all time is the original Unreal.........not Unreal Tournement , but ,
The story driven single player and online co-op version , where you crash land on an alien planet and have to traverse
The planet to meet up with a rescue team. It had amazing a.I. for 1998 and a built in game editor that let you build levels and makes diverse changes to the creatures , weapons and the environment. I made over 100 online playable levels with custom weapons and creatures and more and it was easily done with a few basic tutorials .All that and it was almost 20 years ago.
If Game Guru could do all of that now.....it would be easy to make a great story driven game with half decent graphics right now.the BIG thing in Unreal...was.....the amazing creature a.I.

UNIRD12B
Let\'s actually make something happen with this one !
Bugsy
15
Years of Service
User Offline
Joined: 24th Nov 2008
Location: Savannah
Posted: 12th Nov 2017 20:41
older FPS games inspire me. I love looking at budget games or games that were not quite blockbusters and seeing what sorts of redeeming qualities they offer and thinking of how such gameplay concepts and levels could be accomplished in FPSC or GameGuru

https://www.youtube.com/playlist?list=PL539D7F22FFEAE206

in this playlist you'll find awesome stuff that inspires my FPSC games. Unknown or not-well-remembered gems like:
CS:CZ deleted scenes single player
Mob Enforcer
Devastation
Chaser
Revolution
Project Snowblind
XIII
Neuro
Wolfschanze 2

for those of us with not enough time for videos, here's some pics of games that have inspired kshatriya recently:


chaser



devastation



e.y.e. divine cybermancy



NEOTOKYO

Wolf
Forum Support
17
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 12th Nov 2017 20:55
For me its also an amalgamate of underdog shooters, as Bugsy mentioned but its mostly a mixture of media and art I've seen and experiences I have had.

If I have ever been at some place or building that had a special feel to it, I try to replicate that in my games. As I was little I used to love playing in abandoned property and I think that some of that experience where, as a kid you notice way more details and soak in experiences more, translates to my level design.

Gameplay wise I try to have everything feel naturalistic and makes sense but I also get inspiration from games with less budget that manage to give you the illusion of big things happening without the huge animated cutscenes and fully voiced dialogues.

So in general, I'd say that my primary inspiration stems more from experiences, written fiction, artworks and historical events rather than other video games. If that makes sense



-Wolf

Login to post a reply

Server time is: 2024-11-24 09:16:31
Your offset time is: 2024-11-24 09:16:31