Product Chat / Retexturing .fpe entities

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Duchenkuke
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Posted: 16th Sep 2017 10:39
Hey guys,

for some entities, there are .dds files I can modify and retexture.

Now I want to change the texture colour of some of the /classic/sci-fi entities and don't see any way how. Do I have to change something in the fpe file itself?

-Duchenkuke
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Jerry Tremble
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Posted: 16th Sep 2017 12:49
Which entities are you trying to change? I just looked at several of them and the .dds files seem to be editable (not encrypted). If you are renaming the texture, of course, you would need to reference the new texture name in the fpe, but as far as I know there isn't anything else you should have to do.
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Duchenkuke
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Posted: 16th Sep 2017 14:35
For example I want to edit the door texture from the fixtures folder. The Name is Science Lab Door I believe.. Also I wanna change the boxes to make them darker in the /classic/sci-fi/props folder. Cant find any .dds files there. only fpe
Modder, Soundtrack Composer and now Game Developer. Well, sort of.

Windows 10 64bit - Intel Core i7-2600 CPU @ 3.40GHz, 8,0 GB Ram, Geforce GTX 1050ti

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MooKai
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Posted: 16th Sep 2017 14:54
I sent you something....
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smallg
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Posted: 16th Sep 2017 15:36
they probably use/share the texture files from another model, open the fpe and check the file path then edit that .dds file.
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
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Duchenkuke
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Posted: 16th Sep 2017 18:22
Thank you very much smallg. But what do I need to open an fpe file?
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granada
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Posted: 16th Sep 2017 18:24
You can see notepad for that.

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smallg
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Posted: 16th Sep 2017 19:55
Any text file reader will do, so yh notepad is fine.
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
windows 10
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Duchenkuke
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Posted: 16th Sep 2017 20:34
oh really? didnt know that lol... thanks )
Modder, Soundtrack Composer and now Game Developer. Well, sort of.

Windows 10 64bit - Intel Core i7-2600 CPU @ 3.40GHz, 8,0 GB Ram, Geforce GTX 1050ti

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DVader
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Posted: 17th Sep 2017 12:25
I use FPI editpad myself, although crazily, I still use notepad for scripts.
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Gtox
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Posted: 17th Sep 2017 20:13
@DVader - have you tried notepad++ for scripts? I've been using it for ages and it makes scripting much easier.
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Duchenkuke
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Posted: 17th Sep 2017 22:25
yes. Notepad++ is awesome. I use it all the time.
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Windows 10 64bit - Intel Core i7-2600 CPU @ 3.40GHz, 8,0 GB Ram, Geforce GTX 1050ti

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DVader
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Posted: 18th Sep 2017 20:26
@Gtox. I've heard of it but never tried it. I'll have to check it out.
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Gtox
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Posted: 18th Sep 2017 20:30
@DVader - if you do try it out, remember that you can choose LUA from the drop down language list. Other than that, there's nothing to it. It's basically just notepad geared for scripting/programming.
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Barden
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Posted: 19th Sep 2017 10:01
is it possible to change the texture colour of some of the /classic/sci-fi entities? I don't know. If you have already done it, please show me how
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Bored of the Rings
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Posted: 19th Sep 2017 10:03
notepad++ is excellent we use at work all the time for various languages.
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DVader
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Posted: 19th Sep 2017 12:13
I've mainly avoided Notepad++ because I already have notepad installed and am used to it. Just one less program to bother having to back up or re-acquire if a system wipe is needed. I always thought it seems overboard for GG as it won't detect GameGuru's own commands (I imagine) and so will be a mismatch of lua commands highlighting and gameguru specific ones not. But I'll give it a try when I next get round to writing any GG code.

Quote: "is it possible to change the texture colour of some of the /classic/sci-fi entities?"

You need to edit the diffuse maps. Just be sure to make a backup first. The fpe will need to be changed to accommodate it. I'd copy the all the assets needed into a new folder and work from there.
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Duchenkuke
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Posted: 19th Sep 2017 12:24
Quote: "But I'll give it a try when I next get round to writing any GG code."


trust me, you will never want to go back to old notepad again. It has the same features but ++ looks much more organized. I am sure you will like it.
Modder, Soundtrack Composer and now Game Developer. Well, sort of.

Windows 10 64bit - Intel Core i7-2600 CPU @ 3.40GHz, 8,0 GB Ram, Geforce GTX 1050ti

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Belidos
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Posted: 19th Sep 2017 12:24 Edited at: 19th Sep 2017 12:24
Quote: " I always thought it seems overboard for GG as it won't detect GameGuru's own commands (I imagine) and so will be a mismatch of lua commands highlighting and gameguru specific ones not."


Notepad++'s LUA syntax highlighting works perfectly for GameGuru scripts.

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Bored of the Rings
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Posted: 19th Sep 2017 13:00
for developing LUA, for non-work stuff I use SCITE, which is quite good (available from the lua.org website), it compiles the LUA code and throws out any LUA errors. Unfortunately, it won't detect any GameGuru native commands errors. But at least you know the syntax will be correct and that you haven't missed any "end" statements for example. It won't prevent runtime errors. Still it's all preference at the end of the day and I still use NOTEPAD.
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DVader
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Posted: 19th Sep 2017 13:17
Quote: "But at least you know the syntax will be correct and that you haven't missed any "end" statements for example"

Sounds good. Probably save some time when working on big scripts. Loading GG, the map and then running it to find you missed "then" can drive you mad Many other languages I have used never need then in a endif statement.
@ Belidos. So notepad highlights GG commands as well as native lua ones?
@ Duchenkuke. I'll be sure to try it then
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Belidos
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Posted: 19th Sep 2017 13:58
Quote: "@ Belidos. So notepad highlights GG commands as well as native lua ones?"


Well no, i don't think any of the syntax readers would accurately highlight custom commands from any software LUA scripts, i mean the syntax works perfectly, and your common commands are highlighted properly. So it works perfectly in the sense that a gameguru command won't throw it through a loop and mess it up.

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DVader
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Posted: 21st Sep 2017 13:13
Was just checking
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Duchenkuke
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Posted: 22nd Sep 2017 12:27
Now I finally got the time to check out some fpe files and damn.... so easy. Why did I ever doubt I couldn'd do it ^^
Silly me... Thanks guys, for the help.
You know you watched too many of Lee's Live Brodcasts when you're at work and have an earwig from his twitch intro music....

By the way, I am a Modder, Soundtrack Composer and now Game Developer. Well, sort of.

Windows 10 64bit - Intel Core i7-2600 CPU @ 3.40GHz, 8,0 GB Ram, Geforce GTX 1050ti
Find some my work onYoutube:
(Music Channel) The German Music Dude: https://www.youtube.com/user/DeutscherVolker
(Games and Mods Channel ) DK Productions: https://www.youtube.com/channel/UCIqwvScXnJL_zNYqSsfTCqA



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