hi MK83-the GG lift scripts work ok but you need to change some settings in the entities properties. I've also got the FPSC original lift scripts working with some adaptation. I will be doing a video on how to set up lifts and their scripts etc.
In the meantime make sure the lift entity has it's name as "lift" and the "ifused" also set to "lift" and make sure weight is set to 0. In the script comments (i forget the name of the variable ), it states to place the variable in the global.lua. This sets the state of the lift.
Video to come as soon as possible.
Professional Programmer: Languages- SAS (Statistical Analysis Software) , C++, C#, VB, SQL, PL-SQL, JavaScript, HTML, Three.js, Darkbasic Pro (still love this language), Purebasic, others
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FPSC to GameGuru Tools: AutoWelder/SegAutoWelder, Entity+Weapon Welder, FPEtoBAT