Hello,
By the way: More files that have no earthly use in any "stand alone" I know of are in: audiobank/music:
The entire sound folder for "theescape"
(Everyone please take the survey for GG. Please consider putting in as #1 A better way to handle edit Title, About, Menu anything that has to do with creating custom PNG/JPG screens that need to be individually created and resized for various game resolutions currently.)
Sometimes I feel no one is listening to issues @ the game creators that need to be addressed with clean up in "stand alone" or practical core functionality to get a game done from A-Z. I am glad to see this does not seem to be the case here today given efforts to pinpoint a GG anomaly addressing multiple sound files in a "stand alone build" which do not seem to be needed/not working or are practical. (Score one for Canadians here thanks Tbone: Theory to practice helped spot this one.)
Since purchasing GG on October 7th 2016 (not one year yet) I have completed one small game with GG which had two levels. I consider this a practical attempt to use GG to create a game from
start to finish - screens and all.
During this short but, fruitful time using GG I struggled with:
1) The GG "stand alone" crashing due to issues of missing sound files in the "stand alone",
2) Changes/reimplementation to perfectly sound code that allowed simple playing of titlesbank/default called "title.ogg"
3) Sound files in the final build that did not belong there ("And why is it, that after a Standalone is created under Audiobank ----> Music ---->"the escape" folder holds audio files you will not use?") - Posted: 25th Nov 2016 20:28
3) The night mare of creating an installer that needed to include "silent installs" of DX9c and Vcredist resources to play the "stand alone" on newer OS's. No one could help me with this on the forum, quite bizarre to me. (Of course, this will be history when the GG DX11 build is finally out - Yhy.... !)
A big ALSO: 100% (Well Spotted - DVader)
As DVader has chimed in here concerning how "loading screens are" also wastefully implemented and
treacherous to the end user working in GG which I gather from Lee's comment here he seems to agree and be willing to address the issue with a resizing fix from a single high to lower resolution solution in GG. This, in what is now a "custom" 72 screen change of PNG/JPG (Please pick one) screen elements before a game even starts. (Yes, more cut down in waste in a build.)
I direct whoever is interested to this post by me for additional detail consideration (17th Nov 2016 21:28) :
MAIN MENU - STAND ALONE GAMES - MUSIC - (AGAIN)
Please support this thread in clearing / streamlining future versions of GG and cleaning these and any other things up.
PC SPECS: Windows 10 Home 64-bit, Intel Core i7-2700K (PASSMARK:10401.1), NVIDIA Geforce GTX 570 GPU (PASSMARK:5079.4) , 16GB RAM