Product Chat / STEAM API HELP

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jvwjgames
9
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Joined: 2nd Mar 2015
Location:
Posted: 7th Aug 2017 17:17
Hey i have a question about accessing Steam API for my game is the STEAM API active for anygame cause in my game i see a Steam_API.DLL
@Lee can you make a broadcast for this if you have i could not find it thanks everyone
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Belidos
3D Media Maker
8
Years of Service
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Joined: 23rd Nov 2015
Playing: The Game
Posted: 7th Aug 2017 17:36
We don't have the Steam API functionality yet. The Steam_API.DLL is there because GameGuru uses the Steam login, and also the Steam Workshop for multiplayer.

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jvwjgames
9
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Joined: 2nd Mar 2015
Location:
Posted: 7th Aug 2017 18:25
Ok thanks so i will use the Steam Web API then as i found in the steamwerks sdk documentation
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jvwjgames
9
Years of Service
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Joined: 2nd Mar 2015
Location:
Posted: 7th Aug 2017 18:25
cause i have a game about to be released on steam so was just wondering
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Bored of the Rings
GameGuru Master
19
Years of Service
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Joined: 25th Feb 2005
Location: Middle Earth
Posted: 7th Aug 2017 18:31
I have a program that uses the steam API but it's in Visual Studio 15.0.
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Ertlov
GameGuru BOTB Developer
17
Years of Service
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Joined: 18th Jan 2007
Location: Australia
Posted: 8th Aug 2017 06:58
You can create a launcher that uses the Steam Api, but you would have to pass through any calls for achievements from somewhere else (LUA Scripts?)
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Bored of the Rings
GameGuru Master
19
Years of Service
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Joined: 25th Feb 2005
Location: Middle Earth
Posted: 8th Aug 2017 07:32
Here is a link to Visual Studio 2015 steam plugin source code which is open source.

https://github.com/dazombiekiller/steamplugin

Professional Programmer: Languages- SAS (Statistical Analysis Software) , C++, C#, VB, SQL, PL-SQL, JavaScript, HTML, Three.js, Darkbasic Pro (still love this language), Purebasic, others
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Teabone
Forum Support
18
Years of Service
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Joined: 8th Jun 2006
Location: Earth
Posted: 8th Aug 2017 15:18
How are people creating finished products for Steam with Game Guru so quickly?
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jvwjgames
9
Years of Service
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Joined: 2nd Mar 2015
Location:
Posted: 8th Aug 2017 16:03
Our game is not finished but will be released as early access
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jvwjgames
9
Years of Service
User Offline
Joined: 2nd Mar 2015
Location:
Posted: 8th Aug 2017 19:35
I would like to know can i use a wrapper for steamwerks sdk to make it work on GG cause there are some wrappers for non c++ and c# game engines. Is GG only LUA
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LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 9th Aug 2017 13:52
I think you would only be able to use a wrapper if you had direct access to the GameGuru source code, which no-one has, and if you had access to the C++ code, you would not need the wrapper For a few reasons, I am not putting a lot of emphasis on adding Steam support to GameGuru standalone's as I think the game engine needs further improvements before I would inflict more GameGuru games on the Steam population (some games I have liked but most of them get absolutely trounced by Steam users and YouTuber's looking for a quick vent).
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Ertlov
GameGuru BOTB Developer
17
Years of Service
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Joined: 18th Jan 2007
Location: Australia
Posted: 9th Aug 2017 14:08
Not all of them, though
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Teabone
Forum Support
18
Years of Service
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Joined: 8th Jun 2006
Location: Earth
Posted: 10th Aug 2017 15:40 Edited at: 10th Aug 2017 16:01
Quote: " (some games I have liked but most of them get absolutely trounced by Steam users and YouTuber's looking for a quick vent)."


90% of the Game Guru produced games on Steam are terrible lol Not all... but most. I'm a bit more wary of paying for any games made with it due to the experiences i've had with the lot of them.
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Belidos
3D Media Maker
8
Years of Service
User Offline
Joined: 23rd Nov 2015
Playing: The Game
Posted: 10th Aug 2017 16:01
Quote: "90% of the Game Guru produced games on Steam are terrible lol Not all... but most."


Yeah especially that Father's Island, horrible piece of trash that is .......

*runs and hides from Ertlov"


... just kidding Erty, i wub ya weally

Primary Desktop:
i7 7700,k NV1070 8GB, 16GB 3200mhz memory, 1x 2TB Hybrid, Win10.

Secondary Desktop:
i5 4760k, NV960 2GB, 16GB 2333mhz memory, 1x 2TB Hybrid, Win10.

Laptop:
i3, Intel 4000 series graphics, 6GB memory, 1x 500gb HDD, Win8.1.
Ertlov
GameGuru BOTB Developer
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Australia
Posted: 11th Aug 2017 02:47
Quote: "*runs and hides from Ertlov""


No reason to, I love making trash

But I was not referring to me alone. If you have a hell of a machine to avoid fps issues, Hunted is actually a really good game by any standard applied.
AMD FX 8Core @ 4GHZ - 16 GB DDR4 - 2xRadeon7950 - Windows 7 Ultimate

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