Product Chat / A few questions on GameGuru

Author
Message
volond430
8
Years of Service
User Offline
Joined: 26th Feb 2016
Location:
Posted: 21st Jun 2017 23:07
1)How to make the soldiers did not leaked through the walls?
2)When you fix the online mode?
3)When they added achievements for steam
4)Why do you create games only in English.Is it possible to add Russian?
PM
Wolf
Forum Support
17
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 22nd Jun 2017 19:40 Edited at: 22nd Jun 2017 19:41
Hello volond!

Quote: "1)How to make the soldiers did not leaked through the walls?"


I rarely have this happen. Make sure that your walls are static and spawn the enemies in a way to minimize such events. (Enemy spawning means that you trigger them during real time gameplay. This is necessary for efficiency and performance! Its generally disastrous if you just place them in your map and have them always active. Games in general don't do this.) Another solution is: Thicker walls

Quote: "2)When you fix the online mode?"


That is not on the list for quite some time now.

Quote: "3)When they added achievements for steam"


While this is a trivial and useless feature, some people are actually interested in steam achievements so...who am I to judge?
I'm not the expert here but I don't think this is currently possible, based on my knowledge on how GG is coded.

Quote: "Why do you create games only in English.Is it possible to add Russian? "


Of course its possible.
My first couple of games where in german. (here a link to one on a russian website) My english was terrible at the time.
We generally make games in english because, since the internet, its the most universally understood language and this way we get a larger audience across the globe. However, as everything in your game can be made custom you can just as well make a game in russian.

On a personal note: Please make sure that you have a quality game ready before you consider publishing it on steam. The steam and the GG community are a bit disenchanted by the amount of bad shovelware titles released with our tool and the reaction on steam can be rather hostile.

Happy developing!



-Wolf
volond430
8
Years of Service
User Offline
Joined: 26th Feb 2016
Location:
Posted: 23rd Jun 2017 14:37
Tell me by picture how to make to the military is not leaked through walls through their properties for example?Help
PM
volond430
8
Years of Service
User Offline
Joined: 26th Feb 2016
Location:
Posted: 23rd Jun 2017 14:40 Edited at: 23rd Jun 2017 14:44
I just made a Slingshot, people and it would be nice to remove the error


http://store.steampowered.com/app/542340/Slingshot_people/
PM
TechCo
User Banned
Posted: 24th Jun 2017 07:29
Volond did you had uploaded it by paying 100 dollar to steam or did you got it on steam by greenlight.
Wolf
Forum Support
17
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 24th Jun 2017 09:19
You made Slingshot People?
TechCo
User Banned
Posted: 24th Jun 2017 10:01
You know what if he spent 100 dollar in uploading this game than it is nothing more but waste of money. Honestly this game is just a bunch of assists placed together with worst quality. This game needs a very big update. There's no graphics on menu all of the characters and levels looks like And if anyone giveaway it for free none will buy if your title was not good. If you didn't liked my comment just ignore it and wolf please tell me is it against the rules if it is than I will edit it.
Belidos
3D Media Maker
9
Years of Service
User Offline
Joined: 23rd Nov 2015
Playing: The Game
Posted: 24th Jun 2017 10:29 Edited at: 24th Jun 2017 10:29
I don't think he means he made it, I think he's saying the game he's made is like it, but he wants it better.

Language barriers suck

Primary Desktop:
i7 7700,k NV1070 8GB, 16GB 3200mhz memory, 1x 2TB Hybrid, Win10.

Secondary Desktop:
i5 4760k, NV960 2GB, 16GB 2333mhz memory, 1x 2TB Hybrid, Win10.

Laptop:
i3, Intel 4000 series graphics, 6GB memory, 1x 500gb HDD, Win8.1.
AmenMoses
GameGuru Master
8
Years of Service
User Offline
Joined: 20th Feb 2016
Location: Portsmouth, England
Posted: 24th Jun 2017 10:38
I think the characters 'leaking' through walls has something to do with the entity settings, maybe collision mode? I've noticed some buildings they 'leak' through but others they don't, mind you I haven't done any in-depth experiments so I'm not sure what the difference is.

Also what does the 'immobile' setting do?
Been there, done that, got all the T-Shirts!
PM
Belidos
3D Media Maker
9
Years of Service
User Offline
Joined: 23rd Nov 2015
Playing: The Game
Posted: 24th Jun 2017 10:43
In slingshot people, I know why the AI goes through the wall, it's because the walls aren't thick enough, they're super thin, maybe even jut single plains, for collision to work properly without AI passing through walls need to be around 5 to 10 units thick. This is also why sometimes you get lightrays bleeding through solid walls.

Primary Desktop:
i7 7700,k NV1070 8GB, 16GB 3200mhz memory, 1x 2TB Hybrid, Win10.

Secondary Desktop:
i5 4760k, NV960 2GB, 16GB 2333mhz memory, 1x 2TB Hybrid, Win10.

Laptop:
i3, Intel 4000 series graphics, 6GB memory, 1x 500gb HDD, Win8.1.
volond430
8
Years of Service
User Offline
Joined: 26th Feb 2016
Location:
Posted: 25th Jun 2017 10:11
Can show the photos how to fix error
PM
Bored of the Rings
GameGuru Master
19
Years of Service
User Offline
Joined: 25th Feb 2005
Location: Middle Earth
Posted: 25th Jun 2017 10:21
Quote: "Also what does the 'immobile' setting do? "


the 'isimmobile=' parameter controls whether an entity is moveable. If this isn't set to 0, sometimes entities 'fly away'. Although there have been a ton of updates since I played around with this field so maybe it acts different now.

For collisionmode, try setting to 0 or 21 (for characters). And as mentioned , make the walls thicker.


Professional Programmer: Languages- SAS (Statistical Analysis Software) , C++, C#, VB, SQL, PL-SQL, JavaScript, HTML, Three.js, Darkbasic Pro (still love this language), Purebasic, others
Hardware: Dell Precision 490; AMD Radeon HD 7570; 12GB.
FPSC to GameGuru Tools: AutoWelder/SegAutoWelder, Entity+Weapon Welder, FPEtoBAT
Belidos
3D Media Maker
9
Years of Service
User Offline
Joined: 23rd Nov 2015
Playing: The Game
Posted: 25th Jun 2017 11:23
Quote: "Can show the photos how to fix error"


If it's as I expect because the walls are too thin, then no, you can't fix it without remaking the walls in a 3d modelling program.

Primary Desktop:
i7 7700,k NV1070 8GB, 16GB 3200mhz memory, 1x 2TB Hybrid, Win10.

Secondary Desktop:
i5 4760k, NV960 2GB, 16GB 2333mhz memory, 1x 2TB Hybrid, Win10.

Laptop:
i3, Intel 4000 series graphics, 6GB memory, 1x 500gb HDD, Win8.1.
volond430
8
Years of Service
User Offline
Joined: 26th Feb 2016
Location:
Posted: 25th Jun 2017 11:28
Just show the screenshot where and what to put
PM
Wolf
Forum Support
17
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 25th Jun 2017 22:49 Edited at: 25th Jun 2017 22:49
Стены должны быть толще, в противном случае противник может стрелять в игре. Реализуемая программа в 3D или использовать другие стены. Не легко исправить

View picture:

Attachments

Login to view attachments
AmenMoses
GameGuru Master
8
Years of Service
User Offline
Joined: 20th Feb 2016
Location: Portsmouth, England
Posted: 25th Jun 2017 22:55
Hey Wolf, could you do that as a video please.
Been there, done that, got all the T-Shirts!
PM
volond430
8
Years of Service
User Offline
Joined: 26th Feb 2016
Location:
Posted: 3rd Jul 2017 09:20
how to make to be able to break the glass
PM
volond430
8
Years of Service
User Offline
Joined: 26th Feb 2016
Location:
Posted: 9th Jul 2017 14:47
How to undo it?

Attachments

Login to view attachments
PM
Teabone
Forum Support
18
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Earth
Posted: 9th Jul 2017 15:13 Edited at: 9th Jul 2017 15:35
Those walls really are too thin. That is why you are having enemies clipping through them.

As you can see in this guys play-through of the game you mentioned, you can clearly see the walls from the interior and exterior are way too thin.



Ive never really used the EBE much so I'm not sure where these thin walls are coming from. Unless its custom media someone made. They are not tested nor optimized properly.

Not to be rude but judging by the map you have created... and your asking about Steam achievements... please dont put that game on Steam. If you do please don't make people pay for it I foresee great negativity to come your way if you do. Noticed your modeling your game based off of Slingshot People's tower defense kind of theme. I don't really recommend this, as the game you are referencing from appears to be an absolutely terrible. Game Guru has indeed contributed to the reason why Value has decided to shift how the Greenlight system works; since it was greatly abused by a lot of poorly put together games in Unity and Game Guru being uploaded on there with a price tag.

Twitter - Teabone3 | Youtube - Teabone3 | Twitch - Teabone3 | TGC Assets - Store Link

i7 -2600 CPU @ 3.40GHz - Windows 7 - 8GB RAM - Nivida GeForce GT 740
smallg
Community Leader
18
Years of Service
User Offline
Joined: 8th Dec 2005
Location:
Posted: 9th Jul 2017 17:36
There is a setting in the setup.INI for collision box size, think it's called something just like that or maybe obstacle size.

Which makes the areas around all objects larger or smaller thus the AI walk further away or closer to objects.
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
windows 10
i5 @4ghz, 8gb ram, AMD R9 200 series , directx 11
volond430
8
Years of Service
User Offline
Joined: 26th Feb 2016
Location:
Posted: 9th Jul 2017 18:19
Well and what about the missing models.The game is already sold,brings in about 400 dollars a month.I want her to somehow improve
PM
volond430
8
Years of Service
User Offline
Joined: 26th Feb 2016
Location:
Posted: 9th Jul 2017 18:20
Sorry for literal text,I do not know English sometimes I use the transliteration
PM
volond430
8
Years of Service
User Offline
Joined: 26th Feb 2016
Location:
Posted: 9th Jul 2017 18:20
I know but words 200
PM
Wolf
Forum Support
17
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 9th Jul 2017 20:18
Can you link to your game?

Login to post a reply

Server time is: 2024-11-24 12:01:35
Your offset time is: 2024-11-24 12:01:35