Product Chat / Please explain cube mapping. (what is it?)

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m2design
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Posted: 17th Feb 2017 17:05
Quote: "using one of the new cube mapping techniques"


I realize I might be exposing my ignorance on the subject, but not spending my life engrossed in computer lingo, I have no idea what this is.
Brief explanation if possible, please.

Or a hint as to how this technique is implemented in GG
My experience in model creation for GG is to include a DDS file in my modeling software from which I can apply individual textures from, to individual elements which when then complied as an "X" file allows GG to do the rendering bit.

Thanks for any guidance.

Windows 10,64 bit|AMD FX-6200 Six-core-3.Ghz |CPU PASSMARK 6,142 |Memory 10GB |NVIDIA GEFORCE GTX 660 SC |GPU PASSMARK 4,114

Bored of the Rings
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Posted: 17th Feb 2017 17:28
you might need to read this:

https://forum.game-guru.com/thread/217387
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m2design
GameGuru TGC Backer
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Joined: 25th Mar 2010
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Posted: 17th Feb 2017 19:19
@Bored of the Rings

Thanks for the info, just what I needed.
I get 1 more kick in the pants for not using search before starting this thread. Plenty of information there.

Windows 10,64 bit|AMD FX-6200 Six-core-3.Ghz |CPU PASSMARK 6,142 |Memory 10GB |NVIDIA GEFORCE GTX 660 SC |GPU PASSMARK 4,114

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