So wow, Lee gave us a great big gift basket of stuff.
I'm going to implement a few extra controls based on the new Lua commands and then prepare this thing for launch.
My biggest issue right now that I am not satisfied with is I don't have a good way to deal with the weather systems. I've monkeyed with the shaders, created a custom decal, etc, and just can't get it the way I want.
Unfortunately this is becoming a time sink and will need revisited in a future version.
Currently what I have supports:
Random weather if selected via variable
Random Time of day if selected via variable
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A set time of day (you walk into a zone and it sets it to that time of day, single use)
A set weather (you walk into a zone and weather is enabled)
All weather turning off indoors via trigger zone
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A progressive day/night cycle based on both step interval speed and delay between cycles. Totally within the control specified by the user. This is the on you see shown in the video. You can add random or set weather to it as well via trigger zones or variables.
What needs added before release:
1) one final tuning run on the blue zone which I have a good fix on making how I want
2) new lua implementation of sun surface/lens flare (disabling for night specifically).
3) modified versions of algosteps decals need a last tune. I don't like his originals that much because the decals are too thick or not transparent enough. If anyone wants to step up and provide nicer looking visual elements for those Rain/Snow/Dust boxes I'm sure I can provide you a free of charge copy of my final product.
4) a final test run, really comprehensively. I'm sure bugfixes will inevitably be necessary after users get their mitts on it but overall it should be a good clean setup.
Current cost for this package will be 15$ and I'm not sure I'll be doing it via the store since there are some complex elements which need to be done manually (like you pretty much need the updated sky shader if you want a good result from here: https://forum.game-guru.com/thread/216862#msg2564866).
Thanks for the support and interest. Please keep an eye out as this will likely be released in the next week or so.