@Arfur9-sorry didn't mean it to be cryptic. I'll post the files and try explain what I did. For the effect file, if you open it up in notepad or similar and edit the following float values:
float SpriteRows : Power
<
string UIName = "Rows";
string UIWidget = "slider";
float UIMin = 1.0;
float UIMax = 16.0;
float UIStep = 1.0;
> = 4.000000; <------------------------------change this value for the number of rows in your atlas file
float SpriteColumns : Power
<
string UIName = "Columns";
string UIWidget = "slider";
float UIMin = 1.0;
float UIMax = 16.0;
float UIStep = 1.0;
> = 4.000000; <------------------------------------ change this value for the number of columns in your atlas file
float FramesPerSec : Power
<
string UIName = "Frames Per Second";
string UIWidget = "slider";
float UIMin = 0.0;
float UIMax = 30.0;
float UIStep = 0.25;
> = 15.000000; <---------------------------------- change this value to set the speed, the smaller the value the slower the animation
I'm out this morning/partly this afternoon, will try and post later today.
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