Hi all
I have been playing around with custom scripts for setting fog, ambience, surface etc.
Now I was thinking that the best way to get the feel I want is to set it up in test game and then use those values in my scripts
Using the 'darkzone' and 'lightzone' scripts as a guide, I notice values that are way above the values shown in TAB TAB Matrix panel.
For example the maximum value in the Matrix panel for FogDistance is 100 as with all of them, but in the 'lightzone' script it has a value of 50000.
So really I just want to know how to work out the equivalent number set in the Matrix Panel to use in lua.
I am thinking we just multiply the Matrix Panel number by 100 - is that correct?
Thanks for any tips.
EDIT: I think this should be in the Scripts board - sorry Mods
Reliquia....
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