Quote: "Have you tried with a larger number of frames?"
168.

That limitation can be an issue, since less your frame rate is, fastes your animation is, and sometimes you need slow anim, specially when monitors, tv, coming into scene. You can notice in video below, screen anim is too fast to read the text; I should work a bit, to slow it, in order to give time for read the text, by the player.
I've tried with "float framespersec = 10;", but does not make quite difference.
text :
Quote: "If you are watching this holo video, it means that I will be dead.
The person you are looking at, is you after a few years.
In January of 3027 I have been transferred to high towers.
High towers is a maximum security prison, located on an inhospitable and extremely cold planet.
I will be executed within 3 days, if you do nothing to avoid it.
Ah! Sorry friend, I forgot to mention something, and it's something you will not like; If I die here, you will die too.
Good luck."
3com
Laptop: Lenovo - Intel(R) Celeron(R) CPU 1005M @ 1.90GHz
OS: Windows 10 (64) - Ram: 4 gb - Hd: 283 gb - Video card: Intel(R) HD Graphics