Forgive me if this has been covered. I searched the forums and did find bits and pieces of intel but I'm honestly still confused.
I'm working on my first game and honestly loving every damn minute

I just found out that GG can only seem to have 3 dynamic lights running at the same time. I'm working on a parking lot and it has about 6 parking lot lights and of course only 3 seem to show as being on and lite up until you start walking and get close to the other 3 then the first 3 turn off and the other 3 start turning on. Its alittle strange from the gamers point of view I would imagine. So I'm trying to learn about pre-baking the lights. I've tried F1 and F2 and it doesn't seem to do anything atleast not when I'm 'testing' the game from within GG. I've not exported a stand alone just yet. I also tried F3 and F4 and it doesn't seem to ever finish or does it take a very very long time? Any help or insights on pre-bake methods and/or expectations of GG and lighting would be incredibly appreciated!
Cheers!
Still learning LUA but 'attempting' to build my first game
