Quote: "And you lack a bit of perception or intelligence to understand that i don't hate GG and the example was a gentle marketing advice, take it or leave it."
Actually, I'm quite perceptive, and VERY intelligent, thank you. I have read many of your posts, and for the most part, they are insulting to both users and to the product itself. These forums are based on constructive criticism. This is why people enjoy these forums over others that they have experienced. Game Guru is a work in progress, and has been for a little over three years. It is being written by one guy. One guy, who, by the way, has entertained most of us over the years with some fantastic software. It should be obvious that one man vs. rapid advances in technology will slow things down. Dramatically. Insults aside, everything that you have offered has already been discussed, time and time again since Reloaded's inception. We voted for a complete rewrite (from scratch) of a program that was already pretty powerful (there's a nearby thread here showcasing some things users are doing) and yet a decade old. I don't care what you know about game making, game engines, or GuruCars (whatever they are). You claim you say what you feel. Fine, so do I. If you are truly a "hobbyist", as am I, then you you will be patient with this software as are most of the rest of us and participate, as opposed to slinging the insults toward the product and to other users who are here to just have fun with an easy to use (for the most part) tool. If you want it, and you want it now, then there will be sacrifices (e.g. writing your own scripts, optimizing your meshes, perhaps even customizing your shaders). I challenge you to take UE4, Unity, Coppercube, Torque3D, S2, BlitzBasic, etc. and do absolutely no extra work or spend any extra money to make a decent, custom level.
Desktop: i7 4770@3.4Ghz (passmark 9809), 12GB RAM, Win 10/64, GeForce GTX 1080 (passmark 12006), 1TB SSD, 1TB HDD; Laptop: i7 4800MQ@2.7Ghz, 16GB RAM, Win 10/64, GeForce GTX870M , 1TB SSD.