Product Chat / Caveman Ugh-lympics!

Author
Message
lordjulian
10
Years of Service
User Offline
Joined: 10th Jan 2014
Location:
Posted: 27th Dec 2016 21:13
Is this Lee Bamber's handiwork:

Julian
PM
Jerry Tremble
GameGuru TGC Backer
12
Years of Service
User Offline
Joined: 5th Nov 2012
Location: Sonoran Desert
Posted: 28th Dec 2016 00:55
I didn't watch the whole thing, but I didn't see his name in the credits at the beginning!
Desktop: i7 4770@3.4Ghz, 12GB RAM, Win 10/64, GeForce GTX 1080, 1TB SSD, 1TB HDD; Laptop: i7 4800MQ@2.7Ghz, 16GB RAM, Win 10/64, GeForce GTX870M , 1TB SSD.
PM
xCept
AGK Master
21
Years of Service
User Offline
Joined: 15th Dec 2002
Location:
Posted: 28th Dec 2016 01:05
Lee said on Reddit it was "Urgo The Caveman" which yields no hits when searching. Definitely wouldn't had been the ugh-lympics which was developed by an American team.

Here is an old game Lee made for Amiga, though (point-and-click adventure).

PC SPECS: Windows 7 Professional 64-bit, AMD Phenom X6 1100T 3.60 GHz CPU (Passmark: 5934), NVIDIA Geforce GTX-680 2GB GPU (Passmark: 5712), G.SKILL 16GB DDR3 1600 (PC3 12800) RAM
Jerry Tremble
GameGuru TGC Backer
12
Years of Service
User Offline
Joined: 5th Nov 2012
Location: Sonoran Desert
Posted: 28th Dec 2016 01:46
LOL, that's awesome! I don't have the time to watch the whole thing right now, but I certainly will at some point. Thanks for sharing!
Desktop: i7 4770@3.4Ghz, 12GB RAM, Win 10/64, GeForce GTX 1080, 1TB SSD, 1TB HDD; Laptop: i7 4800MQ@2.7Ghz, 16GB RAM, Win 10/64, GeForce GTX870M , 1TB SSD.
PM
Bored of the Rings
GameGuru Master
19
Years of Service
User Offline
Joined: 25th Feb 2005
Location: Middle Earth
Posted: 28th Dec 2016 11:06
yes Lee is a pretty awesome programmer.... loved the Amiga but loved my original Vic-20.
Professional Programmer: Languages- SAS (Statistical Analysis Software) , C++, SQL, PL-SQL, JavaScript, HTML, Darkbasic Pro (still love this language), Purebasic, others
Hardware: Dell Precision 490; AMD Radeon HD 7570; 12GB.
FPSC to GameGuru Tools: SegAutoWelder, Entity+Weapon Welder
lordjulian
10
Years of Service
User Offline
Joined: 10th Jan 2014
Location:
Posted: 28th Dec 2016 11:55 Edited at: 28th Dec 2016 12:08
Thanks, xCept. Looks like a cool RPG.

Funny dialogue, like when looking in the toilet; "There's some paper bobbing about but I'm not motivated enough to put my hand in".

I have just started working on an RPG myself and this has given me some ideas!
Julian
PM
LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 4th Jan 2017 17:09
Requires 2MB of chip ram, those were the days
PC SPECS: Windows 8.1 Pro 64-bit, Intel Core i7-5930K (PASSMARK:13645), NVIDIA Geforce GTX 980 GPU (PASSMARK:9762) , 32GB RAM

DVader
20
Years of Service
User Offline
Joined: 28th Jan 2004
Location:
Posted: 4th Jan 2017 21:41
I remember AMOS pretty well. It was my first re-introduction to making games since the Spectrum. I think the best game I made at the time was an IK+ style affair, but only 2 player The 1200 version had animated bubbles in the acid bath you could get knocked into! It needed the extra oomph! My 1200 was rather over specced though, with an 030 cpu and 32MB of fast memory! It ran fine on a standard 600/1200 of course (minus bubbles on the 600)


SPECS: Q6600 CPU. Nvidia 660GTX. 8 Gig Memory. Win 7.

Login to post a reply

Server time is: 2024-11-24 18:36:42
Your offset time is: 2024-11-24 18:36:42