Product Chat / Caveman Ugh-lympics!

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lordjulian
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Posted: 27th Dec 2016 21:13
Is this Lee Bamber's handiwork:

Julian
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Jerry Tremble
GameGuru TGC Backer
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Posted: 28th Dec 2016 00:55
I didn't watch the whole thing, but I didn't see his name in the credits at the beginning!
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xCept
AGK Master
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Posted: 28th Dec 2016 01:05
Lee said on Reddit it was "Urgo The Caveman" which yields no hits when searching. Definitely wouldn't had been the ugh-lympics which was developed by an American team.

Here is an old game Lee made for Amiga, though (point-and-click adventure).

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Jerry Tremble
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Posted: 28th Dec 2016 01:46
LOL, that's awesome! I don't have the time to watch the whole thing right now, but I certainly will at some point. Thanks for sharing!
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Bored of the Rings
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Posted: 28th Dec 2016 11:06
yes Lee is a pretty awesome programmer.... loved the Amiga but loved my original Vic-20.
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lordjulian
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Posted: 28th Dec 2016 11:55 Edited at: 28th Dec 2016 12:08
Thanks, xCept. Looks like a cool RPG.

Funny dialogue, like when looking in the toilet; "There's some paper bobbing about but I'm not motivated enough to put my hand in".

I have just started working on an RPG myself and this has given me some ideas!
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LeeBamber
TGC Lead Developer
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Joined: 21st Jan 2000
Location: England
Posted: 4th Jan 2017 17:09
Requires 2MB of chip ram, those were the days
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DVader
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Posted: 4th Jan 2017 21:41
I remember AMOS pretty well. It was my first re-introduction to making games since the Spectrum. I think the best game I made at the time was an IK+ style affair, but only 2 player The 1200 version had animated bubbles in the acid bath you could get knocked into! It needed the extra oomph! My 1200 was rather over specced though, with an 030 cpu and 32MB of fast memory! It ran fine on a standard 600/1200 of course (minus bubbles on the 600)


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