Product Chat / Import problem

Author
Message
arfur9
12
Years of Service
User Offline
Joined: 23rd Jan 2012
Location: Cold op norf UK
Posted: 27th Dec 2016 13:05
I'm trying to import a car model in x format
The car was originally a lwo model which I baked the textures into a single map with C4D, but it didn't really import to well so I used Sketchup to make the X file.
Using the import model feature the car looks spot on, it just needs the scale adjusting but in the level editor the model is a mess

The model is here(X file):
https://dl.dropboxusercontent.com/u/26539256/matador.zip

Attachments

Login to view attachments
Bored of the Rings
GameGuru Master
19
Years of Service
User Offline
Joined: 25th Feb 2005
Location: Middle Earth
Posted: 27th Dec 2016 13:29
I noticed that when I tried to import in Fragmotion, the number of vertices exceeds 65535. Might want to try reducing the count if possible
Professional Programmer: Languages- SAS (Statistical Analysis Software) , C++, SQL, PL-SQL, JavaScript, HTML, Darkbasic Pro (still love this language), Purebasic, others
Hardware: Dell Precision 490; AMD Radeon HD 7570; 12GB.
FPSC to GameGuru Tools: SegAutoWelder, Entity+Weapon Welder
arfur9
12
Years of Service
User Offline
Joined: 23rd Jan 2012
Location: Cold op norf UK
Posted: 27th Dec 2016 13:42
Thanks, I think I've sussed it, I used the Sketchup exporter for 3D Rad, the file size if half the size of the other X exporter

Login to post a reply

Server time is: 2024-11-24 21:03:13
Your offset time is: 2024-11-24 21:03:13