Hello,
OK...Now it is back! ...It was simpler this way. Also, an alternate to how it is now done as discussed in this thread. How many of you have experienced the massive crash of your system because of missing sound?
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Mr. Bamber: I hope you meanPath: gameguru/files/ titlesbank/default/TITLE.OGG
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25th Nov 2016 1.33 fixes/ updates:
"* Added code to TITLE.LUA to reinstate the auto-title-music feature, add TITLE.OGG to DEFAULT folder"
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I want to add this apparent bug... If you create a folder with its own sound ....a Standalone will not pick it up in the build. After the build is created you need to move the folder containing the audio into the path you designated in the LUA script (example:Title.LUA) under audiobank ------> Music.
Not doing this results in a massive crash of the Standalone MENU that only a reboot gets you out of or if your lucky and have a second monitor you can have the task manager open and do a force quit of the GG Standalone.
And why is it, that after a Standalone is created under Audiobank ----> Music ---->"the escape" folder holds audio files you will not use?
File output in the Standalone seem really sloppy in the Menu. Realy, we need to insist on a proper editor for:
12 game resolutions from 1920x1200 ----> 1280x720
THESE WERE JPG now they are PNG why are the water mark screens also not changed to PNG?
about
end
loading
lost
title
Who else is struggling with this?!