Work In Progress / Cowboy Shootout 1.2

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Len the man
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Posted: 24th May 2018 13:01 Edited at: 24th May 2018 13:02
@ AmenMoses...

Well... I like to say, "It's tedious, time consuming, and annoying, but not impossible." LOL
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PCS
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Posted: 26th May 2018 17:26
Len the man , keep up the good work. .
i just hope some day someone will make it easier to get better characters in to GG, then we will all smile.
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Len the man
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Posted: 7th Jun 2018 21:07
Work is mostly done on a game level where some Native Americans work to help the game player fight the bad guys.

Much of this was achieved by using a team script that Smallg made.

I'm now moving on to the difficult task of trying to put together a map where there can be a fight on a train... At least I hope to give it a good try to put this kind of thing together.

@PCS - I have been getting much better at using Fuse 1.3 with FBX2GG, and in my use of Blender, but I too hope the GG Character Creator does get better in the near future.

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Len the man
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Posted: 4th Aug 2018 05:43 Edited at: 4th Aug 2018 15:05
I'm currently working hard to learn lightmapping, and how to work with light and shaders. I'm currently re-working the levels of my game to have better looking light and shadows.

I feel it necessary to give a big thanks to Bugsy for giving me a lot of good instructions on how to work with lighting and shaders... and for pointing me to some of Wolfs great tutorials on this subject matter.

Here are a few pictures from my current work.

1. The first is from a cave I made with the cave sections in Mega-pack 2, and I put a static light near a lantern hanging on the wall.
2. The next 2 pictures are from a level of the game that I have been working on with a fire place in the background.
3. The last one is from my attempts to make light rays go through some windows.









See the comparison to the old picture from a couple of years ago.

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Bugsy
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Posted: 4th Aug 2018 17:18
now that's what I like to see.
Bolt Action Gaming
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Posted: 6th Aug 2018 19:32
Coming along well, keep at it!
Len the man
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Posted: 21st Aug 2018 02:02 Edited at: 21st Aug 2018 02:13
I think I have my cave map nearly finished. Here is a little taste of what's in there...

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Jerry Tremble
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Posted: 12th Sep 2018 05:09
Wow, I haven't looked at this in a while. This is looking great!
Desktop: i7 4770@3.4Ghz (passmark 9809), 12GB RAM, Win 10/64, GeForce GTX 1080 (passmark 12006), 1TB SSD, 1TB HDD; Laptop: i7 4800MQ@2.7Ghz, 16GB RAM, Win 10/64, GeForce GTX870M , 1TB SSD.
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Len the man
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Posted: 18th Oct 2018 21:04 Edited at: 18th Oct 2018 21:05
I have recently been working on making cut-scenes and voice-overs to introduce the levels of the game.

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Wolf
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Posted: 19th Oct 2018 13:57
Hehe! How did you animate him like this if I may ask? Animation is a skill I don't posess but eventually like to learn. Are there tools you can recommend?
granada
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Posted: 19th Oct 2018 17:27
Nice work Len the man,makes me smile when I watch it

Dave
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Len the man
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Posted: 21st Oct 2018 01:08 Edited at: 21st Oct 2018 01:14
The animation in that picture was obviously a gif, but I use a few pieces of free software to do my animation work which are as follows:

1 Active Presenter - free software to make HD video screen recordings.

2 Windows Movie Maker to put the video, still photos and editing together.

3 I also take the screen-shots from the test-game and use them as still photos and make an extra copy to put into photo editing software like Paint Brush for windows. I stretch the mouth and chin down to make it look like an open mouth. I then add these photos to do a sort of stop motion photography in Windows Movie Maker and make the still photos take a short period of time (like 1/4th or 1/2 of a second) and alternate them to give the illusion of talking.

4 I also use Audacity (which is free software) to record voice overs for the videos.

@ Wolf - I can PM you the full set of instructions that I recently typed into a document.
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=VX=Doggy
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Posted: 22nd Oct 2018 05:05
Looking good Len , I used to use some software that would probably work great for what your doing, its called Moviestorm .
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Len the man
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Posted: 22nd Dec 2018 03:31 Edited at: 22nd Dec 2018 03:33
I have been working long and hard to get all my cut-scenes done, and the game is basically finished and seems to function well...


It looks like this guy has plenty of good things to say... LOL

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Len the man
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Posted: 10th Feb 2019 00:51 Edited at: 10th Feb 2019 00:54
I've been working on making a map so there can be a shootout on a train.

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Avenging Eagle
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Posted: 11th Feb 2019 19:39
I've often thought about doing a train level just like this (static train, moving background and floor). You could use the new particle system to create smoke that blows from the front of the train to the back. Sorting the parallax when you're looking out of the window could be challenging but not impossible with some cunning animation and enormous billboard 64-frame decals.

I'd like to see some gameplay footage of this level when it's nearer completion

AE
Len the man
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Posted: 8th Apr 2019 20:47 Edited at: 8th Apr 2019 20:49
I have been continuing to work on my cowboy game, and I have improved the scenery that passes by the train and I have done some work to make the inside of the train cars look nice with some lighting tips from Bolt-Action Gaming.



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osiem80
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Posted: 8th Apr 2019 21:03
hi do u plane to restore the website gamegurufiles?
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Len the man
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Posted: 8th Apr 2019 21:27
That's not my website... I asked around and I was told it belonged to synchromesh. I think that website is gone. You can send synchromesh a private message here within the forum and ask about it if you are interested in something that was on the website.

I wish you all the best.
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Slaur3n
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Posted: 8th Apr 2019 23:39
The train level is looking pretty good now
Visit our FB site and like
https://www.facebook.com/crowhillstudiosofficial
maiacoimbra69
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Posted: 11th Apr 2019 01:19
love the characters, nice job
granada
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Posted: 11th Apr 2019 23:10
Pleased you are still going with this ,great progress and interesting readings

Dave
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cybernescence
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Playing: Cogwheel Chronicles
Posted: 12th Apr 2019 16:08
Gun fight on a moving train - wow that’s awesome and classic western. Great stuff.

Cheers.
Len the man
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Posted: 12th Apr 2019 20:08 Edited at: 12th Apr 2019 20:09
Thanks for the kind words everybody...

Since I'm putting a comment here, I will also leave this nice picture of some more characters on the train.

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tdreisinger
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Posted: 12th Apr 2019 21:42
Looking really good Len!
Timothy D. Reisinger
Len the man
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Posted: 19th Apr 2019 22:13
Thanks for the kind words... I appreciate it.

I'm currently trying to build a stand-alone so I can have some folks beta-test the game again to make sure it's good.
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Len the man
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Posted: 5th Jun 2019 22:42 Edited at: 5th Jun 2019 22:43
I'm currently updating my main loading screen, title screen, menu buttons, loading screen, and loading bar. I have been using Style Guru to make some nice images that look a little more sophisticated.

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granada
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Posted: 9th Jun 2019 02:48
Looks good,I like your style

Dave
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Len the man
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Posted: 12th Oct 2019 03:55
I'm currently experimenting with GG's DX-11.

I'll be rebuilding my cowboy game with new stuff to see how it all works...

I'd like to see if I can get the full 9 or 10 levels to work (or see if the memory flush will make it work).
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cybernescence
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Playing: Cogwheel Chronicles
Posted: 12th Oct 2019 07:55
That’s great - looking forward to seeing how you get on.

The memory reset thing seems to work, so fingers crossed

Cheers.
osiem80
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Posted: 12th Oct 2019 10:45
How do u get the character to move the lips?
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Len the man
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Posted: 30th Nov 2019 22:19
Sorry osiem80, I just saw your comment today...

The way I got the lips to move is mere tricks by manipulating a picture by pulling down the lower part of the mouth... I then put the pictures in Windows Movie Maker and compress the time the picture is shown down to a fraction of a second. I simply keep repeating the pictures over and over again to make it look like a movie with the character moving its mouth and talking.

I think I typed up some instructions, although I can't remember where I put them. If you need the lengthy instructions, let me know and I will send them in a PM, e-mail, or post them here in the forum... I also gave them to Bolt-Action Gaming to put in the Game Guru book.
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