Landman: thank you! you will soon see more. a medieval village is still to come.
Wolf: also thanks
this is just a use of all of my assets i couldn't put on a map before. i mean, i paid most of these things so i must use it
the time travel story is just a backstory to tie together all those loose levels. the textures of some of the viking houses are... not very beautiful to be honest but i guess i must live with that. i had many small levels that were in no context so this time travel stuff is a rough story to make it all seem at least a little logical.
my first idea:
in the future time travel is possible and the player is someone who has to repair some damage in space and time and is sent to different places and times to repair anomalies (?) by collecting some glitch like fragments. maybe the idea is that some evil people have travelled into the past to change things and i must repair it again by collecting these anomalies (i have a decal in mind i could use for this) my limited skills and the limited skills of game guru are forcing me to make a very shallow game that is just a stupid collecting game. collect X items and then you are allowed to enter the time machine to get to the next level.
about safe house: the game is completely finished when it's about levels, maps, enemies, scripts, music and everything else. but i have massive problems with lighting, the FPS rate is awful and i don't know how to record my screen in a video to complete the videos. when i create a standalone game i have lots of errors and many of my weapons still don't work. i guess safe house will never come.
anyway this will be my last project with game guru. i just want to use all assets. maybe i will never get this finished because of all the errors i can't fix. "island hopper" was also cancelled because all i get is errors and freezes
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intel core i5-3570K CPU @ 3.40GHz; 8GB RAM // NVIDIA GeForce GTX560Ti