(Sorry for my English. It is not my native language.)
The application created to edit textures directly on the object.
Description:
Look at the a
view control.
Right-click you choose the point around which you rotate the camera. The camera type automatically committed to the selected point. Do not releasing the right mouse button you can rotate the camera, further pressing the left mouse button you can move on the surface of the object.
Hold down at the wheel of the mouse you can move the camera relative to the current view by moving the mouse (left-right, up-down)
Top panel (OPEN. SAVE. IMPORT. EXPORT. BACKUP)
OPEN
Load project (not work now)
SAVE
Save project (not work now)
IMPORT
Import object - (
.X ) or (
.DBO )
EXPORT
Export object and texures for use in GG . Not full functionaly.
BACKUP
Mode on and off.
Used to cancel operations on texture. It does not work with UVmapping. When enabled by pressing Ctrl + Z cancels up to 20 the last action with the texture.
Right
panel material.
When you first start, all the materials panel slots to fill standard gray material.
For the choice of material is enough to click the left mouse button on one of the seven slots.
To change the material in the slot you need to double-click on the slot to open the panel, select the material.
Is possible to draw only on selected polygons object without affecting the the rest , so it is possible and on the contrary, to draw only on the not selected polygons.
Press
SPACE key - and drive the mouse on the object to select polygons.
Press
SHIFT key - and drive the mouse on the object to deselect polygons.
Left
mesh paint select
- This mode allows you to draw a triangle on the selected and not selected. Double click the left mouse button - a choice of discards triangles or selects all triangles of the object.
- This mode allows you to draw only on the selected polygons.
- This mode allows you to draw only on the nonselected polygons.
A little bit later.
A little bit later.
There are several functions working with the keyboard, а little bit later.
Description will be complemented.
The secret to creativity is knowing how to hide your sources.