Work In Progress / WW2 game in the making

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Slaur3n
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Posted: 17th Jul 2016 23:34 Edited at: 21st Jul 2016 23:33
Working on a ww2 themed game. Here is a little sneak preview
Im looking for 3d modellers, if interested, send me a PM.




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Susysyay
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Posted: 18th Jul 2016 04:49
The atmosphere is spectacular! I really get a creepy, horrific vibe from this
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SpaceWurm
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Posted: 18th Jul 2016 13:07 Edited at: 27th Jul 2019 10:28
Really excellent little trailer. Especially considering you don't give a lot away in the trailer. How dare you? I want to know more.

If you're going for trench warfare, please make it chaotic. The greatest games to have WW2 trench warefare, in my opinion, was CoD 1 and 2.

Can't wait to see more and well done so far. You may want to consider embedding the video into the post.
cybernescence
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Posted: 18th Jul 2016 13:44
That's a great teaser trailer. Has hooked me in to want more
JohnS_CZ
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Posted: 18th Jul 2016 14:44
ww2 is my favorite theme! Can't wait for this one!
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Slaur3n
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Posted: 18th Jul 2016 14:59 Edited at: 18th Jul 2016 15:00
Thanks for the nice response! There is going to be trench warfare, definetly! The teaser shows very little about whats coming, so stay tuned

Quote: "You may want to consider embedding the video into the post.
"

How do I do that??
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JohnS_CZ
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Posted: 18th Jul 2016 15:55 Edited at: 18th Jul 2016 16:01
When making a post, paste YouTube video id (https://www.youtube.com/watch?v=LhLgah6GEso&), then highlight that code with your mouse and click on Video, then Youtube (or just remember those tags and write them before and after "video id" like I did here:

The video in post will look like this:


Hope it helps!
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Slaur3n
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Posted: 18th Jul 2016 16:16
AH thank you!! Looks much better now
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str8savagem8
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Posted: 19th Jul 2016 02:21
Looks awesome
Slaur3n
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Posted: 21st Jul 2016 23:32
A little update


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synchromesh
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Posted: 22nd Jul 2016 02:01
Very impressive .... Love the video Trailer
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Wolf
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Posted: 24th Jul 2016 07:24
10 years ago you could have marketed this as a midlevel AAA title
It looks good!! Really good. We have come a long way since FPSC. Looking forward to more.



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Slaur3n
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Posted: 24th Jul 2016 11:52
Haha, thank you Wolf. Really appreciate that, and Yes, we can achieve much with Gameguru. But hope that performance and graphics will be improved
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SpaceWurm
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Posted: 24th Jul 2016 12:09 Edited at: 27th Jul 2019 10:29
There appears to be no one flying the plane in the one screenshot. Unless the pilot is camera shy?

Those screenshots look awesome! I love WW2 theme games.
Slaur3n
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Posted: 24th Jul 2016 12:13
Oh.. Camera shy.. Ehm, yeah.. Thats why!
Thanks alot
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Slaur3n
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Posted: 25th Jul 2016 20:38 Edited at: 25th Jul 2016 20:38
Testet out MXS 3rd person script today. Here you can see how that went

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MXS
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Posted: 25th Jul 2016 20:51 Edited at: 25th Jul 2016 20:53
awesome work here I like the sound effects and great job on using the 3rd person. hope to more posts about this. now you are playing with power guru power.lol
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Bored of the Rings
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Posted: 25th Jul 2016 21:18
really love this, awesome well done
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Jerry Tremble
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Posted: 25th Jul 2016 21:35
Nice work! Looks really good!
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Posted: 25th Jul 2016 21:53 Edited at: 27th Jul 2019 10:29
That looks fantastic and it seems you have a decent frame rate. What are the specs of your PC?
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Posted: 26th Jul 2016 00:44
this does indeed look really freaking awesome! I see you on steam putting in the hours in gameguru, good luck on this!
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Posted: 26th Jul 2016 11:53
Very cool indeed. Great atmosphere and clever usage of GG's current possibilities!
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Slaur3n
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Posted: 26th Jul 2016 11:53
Thanks so much Landman & Bugsy, my specs are: Windows 8.1 x64, intel core i7-4790 CPU @ 3.60GHz, 16gb RAM, Ge-Force GTX 970

As it is now, the game run at 70fps or something, when im in the most modelled area. At high settings ofcourse. A good trick is to turn of physics on background models, helps a little.


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Belidos
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Posted: 26th Jul 2016 12:33
Quote: "Thanks so much Landman & Bugsy, my specs are: Windows 8.1 x64, intel core i7-4790 CPU @ 3.60GHz, 16gb RAM, Ge-Force GTX 970

As it is now, the game run at 70fps or something, when im in the most modelled area. At high settings ofcourse. A good trick is to turn of physics on background models, helps a little.
"


That kind of jives with how my specs work with GG, and clears up my thoughts that my machine's underperforming recently, quite a relief believe me lol

With an i5-4690 CPU at 3.5GHz, 16gb RAM, Ge-Force GTX 960 (strix version so slightly oc'd), I get 50 to 60 FPS on a highly cluttered level.

Nice to see it's a pretty proportional drop in FPS between two systems that use similar components that are one step apart if you know what I mean. GG may not run the fastest, but that shows me it's at least stable and consistent.

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Wolf
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Posted: 15th Aug 2016 02:54
Having a blast here because that 3rd person character looks almost exactly like that drunk of a neighbour I have.

Other than that: great stuff on here!! Really clever use of current features and possibilities.
Err: Just one thing: Not a fan of that gore/gibbing sound that plays when you defeat an enemy.



-Wolf
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Astral
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Posted: 11th Sep 2016 12:05
This looks amazing, I love the Atmosphere! Reminds me of the old CoD games (before they got rubbish)

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Slaur3n
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Posted: 18th Sep 2016 01:54
Haha Wolf!

I could make the gore/gibbing sounds better. For now its just some free sounds i found and put together quickly. I like having that 'hit sound' when you shoot your enemy

Thanks Astral!
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granada
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Posted: 19th Sep 2016 22:17 Edited at: 19th Sep 2016 22:18
Would be nice if we could play a little teaser Level .

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gd
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Posted: 20th Sep 2016 15:52
Quote: "Would be nice if we could play a little teaser Level. - granada"


I second that!
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Slaur3n
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Posted: 20th Sep 2016 16:05
Yeah, maybe in a not too distant future! Ive been working on other projects aswell, so things are going slow atm. Thanks for showing interest, really motivating
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Slaur3n
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Posted: 1st Nov 2016 22:52 Edited at: 1st Nov 2016 22:55
A little tease screenshot Looks like i might turn my WW2 into something with zombies
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Emrys
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Posted: 2nd Nov 2016 09:39
Nooo, don't do it ! stick to your first idea, looks awesome
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Wolf
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Posted: 2nd Nov 2016 14:01
That is your prerogrative. Let me just state that the indie scene has been flooded with zombie games throughout the past 5 years and that a ton of players are talking about "zombie fatigue". Now, there are, of course, the hardliners that love zombies no matter what but I can see that the general gaming community just about had it. Visit steam greenlight, you find people outright bashing otherwise "okay" games because they contain zombies.



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Posted: 2nd Nov 2016 14:26
However, everything is better with Nazi Zombies inside. Even musicals.
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Bugsy
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Posted: 2nd Nov 2016 17:58
yeah, see if theres anything even somewhat morally ambiguous about killing nazis because they're "technically" living breathing human beings, it completely goes out the window if they're zombies. It almost seems like the type of enemy people choose when they dont have any special original ideas. for gameguru anything is pretty original at this point, but there can only be so many zombie games before the GG community has seen enough to be bored of it.

give me a good reason for the existence of these zombies
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Posted: 2nd Nov 2016 20:43
I think that zombies should just be a little extra level/ game mode.
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Slaur3n
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Posted: 2nd Nov 2016 21:05
Quote: "give me a good reason for the existence of these zombies"

The reason is ofcourse that Dr Todesengel once again failed with his so called "Unsterblich übermensch" experiments, or did he?

Im very aware about the "Zombie genre" is overused, and there is alot of bad games out there. But I have not seen any zombie game made in GG, atleast any decent or good? And if the game contain zombies, its not because i cant come up with something original, its simply because zombies are awesome and I would love to try create something with the "B-movie" look. Just making the game for fun while I wait for some modelling work being done for another project
I already have another "zombie project" in the WIP, but i have not done anything in a while, so I thought i maybe mix the 2 projects into 1.

BUT that being said, unfortunatly it seems I have to trash the nazi zombies if i dont find a fix. The zombies dont have ragdolls, so when killed their deathanim freezes. This is because im using flak for bullets to simulate tracers. See attached images.





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MXS
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Posted: 2nd Nov 2016 21:44
what script are you using? because smallg script new version of their scripts don't work. that is the only reason I can see them not working as I just test script they came with work good ans I test smallg version and they freeze.
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Slaur3n
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Posted: 2nd Nov 2016 21:53
Im using the stock script for the zombies in classic.
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Belidos
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Posted: 2nd Nov 2016 23:14
Yup, that script doesn't work properly, smallg fixed it in a post in product.

https://forum.game-guru.com/thread/216403?page=2#msg2559961

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