Product Chat / hidden feet

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cryptweaver
8
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Joined: 22nd Dec 2015
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Posted: 16th Jun 2016 01:57
hello all, have a question. Anyone know how i might go about fixing this issue. This characters feet sink into the ground. When i first place him on the map i raise him to perfect level but when i go to play you cant see his feet. I tried to figure it out in fragmotion but... lol thank you all
Wishing you all the best.

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Pirate Myke
Forum Support
14
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 16th Jun 2016 03:40
Can you post the FPE file please. I would like to check the setting to see if anything can be changed without a model program.

Thanks
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cryptweaver
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Joined: 22nd Dec 2015
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Posted: 16th Jun 2016 04:48
hello myke, will do and thank you.
Wishing you all the best.

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Bored of the Rings
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19
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Joined: 25th Feb 2005
Location: Middle Earth
Posted: 16th Jun 2016 05:53
try defaultheight=2.5 in the FPE
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cryptweaver
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Posted: 16th Jun 2016 12:28 Edited at: 16th Jun 2016 12:29
Hello bored of the rings. Do I add that comand under orientation? Cause in this fpe there isnt a default hieght line or a scale for that matter. Thank you much.
Wishing you all the best.
Bored of the Rings
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Posted: 16th Jun 2016 13:46 Edited at: 16th Jun 2016 13:46
you can just add the parameter anywhere in the FPE I always add it below offy= or somewhere relevant. i.e. DEFAULTHEIGHT = 2.5.

Remember to delete any DBO file that already exists, an old habit of mine.
Professional Programmer: Languages- SAS (Statistical Analysis Software) , C++, SQL, PL-SQL, JavaScript, HTML, Darkbasic Pro (still love this language), Purebasic, others
Hardware: Dell Precision 490; AMD Radeon HD 7570; LG TFT monitor (widescreen). Wanting a new PC at some point.
Interests: Drumming, Saxophone, Art, Theatre, Music.
cryptweaver
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Joined: 22nd Dec 2015
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Posted: 16th Jun 2016 15:27
Thank you. Will try when I get off work.
Wishing you all the best.
cryptweaver
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Joined: 22nd Dec 2015
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Posted: 17th Jun 2016 01:57
Howdy,
Ok, i tried the DEFAULTHEIGHT = 2.5, and 3.5, Did not work so i tried 4 and the character dissapeared lol.
Wishing you all the best.
Bored of the Rings
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Posted: 17th Jun 2016 06:27 Edited at: 17th Jun 2016 07:52
did the character disappear because you have occlusion on maybe? you can add notanoccluder = 1 in the FPE and isimmobile = 1 also. there is an "offsety=" and "offy=" plus "fixnewy="
Professional Programmer: Languages- SAS (Statistical Analysis Software) , C++, SQL, PL-SQL, JavaScript, HTML, Darkbasic Pro (still love this language), Purebasic, others
Hardware: Dell Precision 490; AMD Radeon HD 7570; LG TFT monitor (widescreen). Wanting a new PC at some point.
Interests: Drumming, Saxophone, Art, Theatre, Music.
Belidos
3D Media Maker
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Joined: 23rd Nov 2015
Playing: The Game
Posted: 17th Jun 2016 08:17
Quote: "Do I add that comand under orientation?"


You don't need to add any of the commands anywhere specific, the "sections" are only written in there as a guide to what the commands listed in that part are for

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