Product Chat / The engine is perfect for...

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MooKai
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Posted: 10th Jun 2016 09:12
...side-scrolling games. GameGuru is powerful enough for these kind of games.
I would say it's nearly perfect for 2.5 games.

Only a few things are missing, or I just don't know how to do it
All default characters from GG should be useable as 3rd person player character.
It should be possible to fix the 3rd person camera to a position, that it's not possible anymore for the player to change the view.
Edit the keyboard and mouse controls. Key D for example as walking forward (from left to right)
It would be a great 2.5 side scroller engine.
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Belidos
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Posted: 10th Jun 2016 09:32 Edited at: 10th Jun 2016 13:24
Third person for all characters is currently fourth on the voting list for development, hopefully it won't be too long if the votes don't swing too far between now and then.

You can actually have third person for all characters already, you just need to change a few lines in their FPE, you just can't use any weapon other than the staff, although there is also a way to use other weapons, but that involves editing the staff to have a different model and remodelling the projectile it uses etc, a lot of fiddly work.

As to making a side scrolling game, it's already possible to a certain extent, you can already fix the camera into a side scrolling position, the only issue is you can't fix the axis of movement on the character, meaning you will still be able to move in all directions instead of just left right up and down. Also, AI doesn't work on multiple levels so any side scroller you would do would have to be on ground level at the moment.

The below video as made by Sincromesh

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MooKai
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Posted: 10th Jun 2016 11:24
Hmmm, the player movement can be limited by the invisible wall object. Still not perfect, but could work.
Fixing the cam, I have to find out how.
Editing the fpe and weapon files is hmm maybe complicated
You can have different platforms, just need to raise the terrain, and hide it behind a wall in front.
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TazMan
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Posted: 10th Jun 2016 12:11
Very cool Belidos, takes me back to the days when this was virtualy all there was.
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synchromesh
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Posted: 10th Jun 2016 17:53
Platformer games is actually on the voting list ....

Quote: "Player controls, camera positions and game play mechanics for classic 3D platformer games. "
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Bored of the Rings
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Posted: 10th Jun 2016 17:55
yeah that side scroller by Synchromesh was cool...
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MooKai
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Posted: 13th Jun 2016 11:41
You can not complete fix the camera. Only the height....
Another thing if you walk right (pressing D key) and press left mouse button to fire, the the character turn in direction (W (north)) and fire in that direction, instead firing in direction D (right or east).....
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synchromesh
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Posted: 13th Jun 2016 11:47 Edited at: 13th Jun 2016 11:47
Quote: "You can not complete fix the camera. Only the height....
Another thing if you walk right (pressing D key) and press left mouse button to fire, the the character turn in direction (W (north)) and fire in that direction, instead firing in direction D (right or east)....."


Yes we need all these things for platformers ..... But it is on the voting list
It just has to wait its turn

Quote: "
Platformer Games
Player controls, camera positions and game play mechanics for classic 3D platformer games. "
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MooKai
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Posted: 13th Jun 2016 12:00
Yes.... We must wait another 12 months
The graphics would be already good for 2.5 games, I mean from a little distance some of the models look really good
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MXS
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Posted: 13th Jun 2016 16:24
vote for Platformer games and 3d person only. I'm on the same page as you are. I wish we could just skip the EBE and move on to the next things. having to control things like this would be cool. but who know maybe Lee will around the list and get it done with the EBE. after all it is an easy way to edit you game camera and controls.
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MooKai
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Posted: 14th Jun 2016 08:19
Voted for both.... Maybe end of the year we will see it.
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Belidos
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Posted: 14th Jun 2016 09:07
I've just noticed that menu editing is next on the voting list now, don' we already have that via LUA?

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synchromesh
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Posted: 14th Jun 2016 11:56
Quote: "I've just noticed that menu editing is next on the voting list now, don' we already have that via LUA?"


Its just an easy menu editor I'm guessing .... it is possible now and easier with StyleGuru .... for me not a priority ..
I would rather have 3rd person for every character and platform game support
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Belidos
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Posted: 14th Jun 2016 13:28
I'd prefer better AI myself, followed by full third person

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synchromesh
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Posted: 14th Jun 2016 13:57
Quote: "I'd prefer better AI myself"


That's coming next anyway ... bots on all levels and an AI overhaul ....
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science boy
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Posted: 14th Jun 2016 14:03
synchromesh i have a challenge for you! do you accept?
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synchromesh
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Posted: 14th Jun 2016 14:50
Quote: "synchromesh i have a challenge for you! do you accept?"


Whats the challenge ?
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science boy
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Posted: 14th Jun 2016 16:48
To remake impossible mission from c64 into gg. The somersault platform game of clues lifts and robots. Do you accept?
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synchromesh
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Posted: 14th Jun 2016 18:32
Without being able to fix the camera or directional fire its not workable yet
I'm a big C64 fan .... I think I have every C64 game emulated on my PC ... I would love to but without these features its a losing battle

I did think about a Mercenary thing though
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science boy
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Posted: 14th Jun 2016 20:02
mercenary thats the planet version of elite? i was thinking of a 3d bruce lee game with ninja and buddha and jumping to collect lanterns, or i was thinking of raid over moscow, but how?
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PartTimeCoder
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Posted: 14th Jun 2016 21:19
Quote: "That's coming next anyway ... bots on all levels and an AI overhaul ...."


not!, menu editing has trumped it and a sure bet 'Quest givers' will trump it also by the time menu editing is complete, but I recon Lee knows how important it is so maybe it will be worked into a smaller update, I hope so anyway!
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synchromesh
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Posted: 14th Jun 2016 21:36 Edited at: 14th Jun 2016 22:00
Quote: "not!, menu editing has trumped it and a sure bet 'Quest givers' will trump"


Hmm let me think ....
EBE with stairs .... Menu's running up and down ...
EBE with stairs ....Bots running up and down ...

Ye that's a tough one

Bots on all levels below the EBE has been this way for some time and Lee has mentioned his plans for it ...
They both kind of go together from a coding point of view anyway ..... Once these 2 biggies are out way its all downhill
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Tarkus1971
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Posted: 16th Jun 2016 13:05
Stealth would be a good add on, it is sort of possible with scripting but not exactly right. Although a lot of people are doing shooters GG is great for puzzle laden scripted horror games. If you can learn lua, it's fairly easy to knock up a few puzzles.
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Belidos
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Posted: 16th Jun 2016 13:34
Quote: "
Hmm let me think ....
EBE with stairs .... Menu's running up and down ...
EBE with stairs ....Bots running up and down ...

Ye that's a tough one

Bots on all levels below the EBE has been this way for some time and Lee has mentioned his plans for it ...
They both kind of go together from a coding point of view anyway ..... Once these 2 biggies are out way its all downhill
"


True, Lee has already said that he wants to get them working on multiple levels so that they can work in the EBE.

Although I think it may be more of a quick fix to get them at least working for the release of the EBE and then revisit them later when the votes reach them.

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