Quote: "The shader uses a sprite atlas texture, you will need to create your own"
I already have it done.
What I do not understand is why the Bond1 tv with all their files, and without touch nothing, just placing their old tv model in a blank map, it does not work.
I remember it working fine in Reloaded, but never before try in GG, till today.
I've files as follow:
- scifi security monitor.bmp
- scifi security monitor.fpe (the same Bond1 old tv fpe, just changing the neccesary to fit my needs)
- scifi security monitor.x
- scifi tv monitor_tex_D
- scifi tv monitor_tex_D2 - does nothing but...
- scifi tv monitor_tex_N
- scifi tv monitor_tex_S
- scifi tv monitor_tex_I - my sprite atlas file - just edit Bond1 "tv_new_securitymonitor_I.dds" file, and done my own.
- tv_new_spritemask_template
- My "scifi tv monitor_tex_I.dds" file
Thanks 4 the feedback.
3com
Laptop: Lenovo - Intel(R) Celeron(R) CPU 1005M @ 1.90GHz
OS: Windows 10 (64) - Ram: 4 gb - Hd: 283 gb - Video card: Intel(R) HD Graphics