Quote: " then when you make a change having to close gameguru down, delete the DBO file and then load gameguru up, rinse repeat."
I keep saying it but will one last time,
you do not need to delete .dbo files at all, these will auto update themselves with any ,x
model changes. You are wasting your time deleting these for texture changes anyhow as they have nothing to do with textures. Only time you would store it in .x is as binary for multiple texture paths, nothing else, in fact every time you delete the dbo you are forcing GG editor to take the time to create new one and this can be long for larger files such as character models etc for no good reason.
There was a time back when texture changes would update without having to close the program but this stopped working around the same time they removed texture and shader selection in the properties panel, guess it's the way GG now stores these in memory for editor display but a step backwards for anyone looking for easy editing of entities. I agree it is one of the most annoying things about GG is not being able to refresh directly in editor for texture and model changes and something I whined a lot about back at the very start, it prompted the dbo update then went downhill again with texture and shader changes as I say above and having to close out for this every time kills creativity.
Just my two cents and not going to care anymore if folks want to waste time deleting files that don't need it but it is an old habit that seems to die hard for some and new users are told to do it unnecessarily.