@imothep85:
FBX import does work on certain models, There a quite a few flavors of this importer.
Just like every other model format trying to get into Game Guru. The models should be looked at for flaws first in a model program. Game Guru is not magically going to fix any model you throw at it. Many models you find on the web are not even scaled to there proper size. Common problem. So get a program like Blender Or Fragmotion and import these models into that and have a quick look at what problems may arise when importing them into Game Guru.
They will get into GameGuru, just dont really show the intuitive way that x file did and appear in the editor.
Characters are probably not going to work yet and complex animations either.
I cant see the mesh in the importer, but if I set the setting and save it off, the object does appear in Game Guru. You will need to edit the FPE file and add the texture call into it at the moment. Best success so far is with out embedded media for me coming from 3ds max.
Maybe pick a few non character FBX files and email them to Lee@thegamecreators.com and the textures also and let him adjust the converter.
This feature was not the main focus of the Update and was put in as an introduction to FBX importing.
There is a lot of work left to do with the importer and a million different styles of models that will be attempted to be imported. Have some patients please.
We are testing and are throwing fbx files at Lee from many different programs to get this feature ironed out by the 1.14 release.
Thank you.
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