Free Models and Media / FPSC Classic media converted for GameGuru

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Teabone
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Posted: 5th Dec 2016 08:38
Latest Updates:

(12/5/2016)

- Horse (without cart) added to Medieval Collection
- terrainbank created for Cartoon Collection

The new Cartoon terrains will show up as "cartoon2" when you select them from the Word Options, in Test Game.

The horse is currently not animated. However the Horse and Cart that you can find in the same zip file, has an idle animation. They are quite low detailed, so best for use further away from player where he cannot access.
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R.E.Z.
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Posted: 5th Dec 2016 15:07
Hello Teabone,

thank You alot for all the work You do.
Really great converted contend.

Really great =)

C.U. R.E.Z.
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Teabone
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Posted: 7th Dec 2016 20:38 Edited at: 7th Dec 2016 20:43
No problem I have quite a lot more to come. Currently working on skeletons. I'm working on making some simple custom sound effects for them to so they don't make living sounds. Unfortunately I dont think I can prevent from bleeding blood yet. Seems hardcoded.
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Teabone
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Posted: 25th Dec 2016 06:12 Edited at: 26th Dec 2016 02:23
Very small update for today. Just a few floor segments. Will be putting together a texturebank moon and tropical jungle theme from the FPSC old stock in the next update (using the same textures). However if you have a use for segments right now in Game-Guru, here is a few items for you:

Latest Updates

(12/26/2016)

- 1 Skeleton Character added to Dungeon Collection
- 1 Floor Segment added to Dungeon Collection
- 1 Ice Surface Floor Segment added to Sci-Fi Collection
- 2 Concrete Floor Segments added to Sci-Fi Collection
- 3 Moon Surface Floor Segments added to Sci-Fi Collection
- 4 Floor Segments added to Tropical Jungle Collection

To use floor segments use the Grid Mode. To select grid mode press B twice, in the editor
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Teabone
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Posted: 26th Dec 2016 02:25 Edited at: 26th Dec 2016 02:39
I've added the old FPSC Skeleton into the FPSC Dungeons Collection RAR file - MERRY CHRISTMAS

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TechCo
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Posted: 26th Dec 2016 04:02
Your work is great bro but task force 341 characters of fpsc model pack 53 is not converted by main creator so can you plz convert them and they are not for sell on tgc store so I can't get them from anywhere for game guru.I think it will help many people.Thanks.............................
synchromesh
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Posted: 29th Dec 2016 00:47
Teabone wont be able to supply these .... All Errant AI' s work is for sale on his main website but they have not been converted to GG
You would have to purchase and do this yourself .... Unfortunately its not an easy task ..

https://eaimedia.com/2016/12/22/year-end-sale/
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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TechCo
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Posted: 29th Dec 2016 07:11
I already have these bt cant convert I have all fpsc model packs
Teabone
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Posted: 29th Dec 2016 07:50
I won't be able to help much in the areas of packs that are not approved for distribution. But to point you in the right direction... here is an FPE file I developed for the task force character "TF341_01". Works fine in GG for me.

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Teabone
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Posted: 12th Jan 2017 19:40
I've fixed up the page to separate the collections better. Also cleaned up some of the RAR files:

www.freetoronto.org/gameguru
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Teabone
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Posted: 22nd Jan 2017 04:53 Edited at: 22nd Jan 2017 04:54
(1/21/2017)

- 6 Props added to WWII Collection

Got some more WWII props for your World War 2 themed games.

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TechCo
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Posted: 22nd Jan 2017 06:03
I have already converted all fpsc assest without characters.Should I upload these?And I also have converted eais all weapon and I have updated his all weapons crosshair and many thing for more greater look.All of models fpe file is updated.And I had also added extra zooming option to his some weapons.I also have BSP all weapons and buildings updated and converted for use in gg.If I can learn character conversation then I will convert all of fpsc task force characters.
Teabone
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Posted: 22nd Jan 2017 07:04 Edited at: 22nd Jan 2017 07:34
Quote: "I have already converted all fpsc assets without characters.Should I upload these?"


No, only if you have permission from each individual artist. Also keep in mind some of the assets that are already in Mega Pack DLC 1 and 2, would be illegal to upload for free and distribute. The majority of the approved ones are in the Free Expansion Pack DLC. For anything left out, you have to make sure its only approved packs by the artists. So make sure you reach out to each author before you upload anything.

Also, the Task Force assets are not allowed to be distributed online as they are still currently for sale by the original artists. As synchromesh has mentioned above. EAI's current page link shows they are still for sale including all of his weapons: https://eaimedia.com/

In regards to the WWII material, I slipped in 10 more structural objects to the rar:

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Teabone
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Posted: 13th Feb 2017 06:52 Edited at: 13th Feb 2017 06:53
Latest Update

- Roman Solider Character Added to Ancient Rome Collection



The other characters within the Ancient Rome pack require some bone fixes. So they may come later.
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Pain
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Posted: 17th Feb 2017 21:59
Teabone,
Great work here! Thank you for taking the time to do this. Great useful media here!

PAIN!
Me = noob



and i love The TGC : )
Teabone
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Posted: 22nd Feb 2017 06:00
No problem! There a lot more I can still crank out.
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Teabone
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Posted: 22nd Apr 2017 21:14
Hi everyone, unfortunately with some recent things going on in my life i wont be around as much. I did however upload some rough stages of a few of the stock weapons:

http://freetoronto.org/gameguru/

Hopefully I can come back sometime in the future once I get my living situation sorted out and internet.
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granada
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Posted: 22nd Apr 2017 22:30
Best wishes to you, hope you get sorted. You work is much appreciated by all.

Dave
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Teabone
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Posted: 20th Jul 2017 04:47 Edited at: 20th Jul 2017 04:52
Hi everyone, I'm back! I have used an old asset of a book from FPSC Classic to create a collectable spell book that will grant the player the power of fire!




http://freetoronto.org/gameguru/

Additionally the staff in Game Guru is now a collectable weapon. Unfortunately it does not yet seem to work in 3rd person. Perhaps because the player by default has the staff already. Also if you collect the staff in first person, it will give the player the ability to shoot fireballs from his hands and not the staff. As a HUD has not yet been created for the staff. Hopefully soon. Either way I figured maybe someone might find some use out of it.

I plan to create a magic system so that potions can be used as "ammo" to charge the staff or replenish the players spell power. This requires however me recreating the fireball weapon and a lot of work will be required for that but if its something that interests everyone, I'll gladly get started on that.
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JPH-GAMES
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Posted: 20th Jul 2017 16:57
I am delighted with your return
reyandekcire
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Posted: 20th Jul 2017 21:06
very glad to see you back Teabone. I hope things are getting better for you.
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Teabone
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Posted: 26th Jul 2017 02:20 Edited at: 26th Jul 2017 02:21
Thanks guys. Its been a very rough year but I like having this as my hobby .

For the staff I may create a new weapon.lua for it specifically so it could allow for the wizard to pick up the staff in 3rd person.

Just need to remove this part: g_PlayerThirdPerson==0

However the Wizard in 3rd person, I believe always has a staff at hand. But for sure is something I'll keep in mind for the future for if the wizard character and other 3rd person characters are more developed to pick up weapons and equip.
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Pirate Myke
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Posted: 4th Nov 2017 11:56
Unlocked at OP's request.
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Teabone
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Posted: 20th Jan 2018 23:36 Edited at: 21st Jan 2018 01:07
(1/20/2018)

Happy New Years All!!

I'll be starting off the New Year by making the FPSC weapons, as pick-ups!

Starting you off with 4 weapons from the Sci-Fi Collection ready for download!



Includes weapons and ammo pickups for 4 Sci-Fi Weapons:

Download Link
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JPH-GAMES
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Posted: 21st Jan 2018 23:48
Superb, thank you Teabone

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