3rd Party Models/Media Chat / The Crow : Character WIP

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rolfy
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Posted: 15th Nov 2015 07:44 Edited at: 15th Nov 2015 08:09
This eerie character is called The Crow.
So far modeled, rigged and painted, it has an unusual melee attack...she releases a murder of Crows at the player when you get in range.





Melee test animation in GameGuru,So far happy that the theory worked out


Would appreciate if Mod could correct the title to Character...I hate making typo's...lol
Bored of the Rings
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Posted: 15th Nov 2015 08:58
wicked! brilliant work Rolfy!
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grobyken
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Posted: 15th Nov 2015 09:39 Edited at: 15th Nov 2015 09:44
Love it........ almost as much as your Skyboxes.

Any chance of some of the sets such as the mountains being put in a pack or am I missing them
HarryWever
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Posted: 15th Nov 2015 09:40
really nice ....



Harry
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TazMan
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Posted: 15th Nov 2015 11:06
You realy have a talent for this type of model Rolfy, great work.
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rolfy
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Posted: 15th Nov 2015 20:56
Quote: "Any chance of some of the sets such as the mountains being put in a pack or am I missing them"

Since most of the terrain in rendered skyboxes uses procedural textures they simply wouldn't look the same in GameGuru to get the variations in the texture across the entire model would require a huge texture map which even then, would have resolution issues if getting up close. Tiling would solve resolution but then you would have repetition where you don't want it and lose any variation from a distance.
It is best to use in editor terrain and paint this to match the skybox mountains, maybe I could do more matching terrain and skybox packs
science boy
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Posted: 15th Nov 2015 22:49
Quote: " maybe I could do more matching terrain and skybox packs"


would be most welcomed
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grobyken
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Posted: 15th Nov 2015 22:50
Quote: "maybe I could do more matching terrain and skybox packs"


Sounds like you have just created a demand . Here's hoping the maybe turns into an 'I will....'
rolfy
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Posted: 15th Nov 2015 22:53
Ok, ....I will
Pirate Myke
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Posted: 16th Nov 2015 01:03
Title of thread corrected at OP's request.

Looks Great Rolfy.
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rolfy
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Posted: 16th Nov 2015 01:09
Thanks Myke
Slaur3n
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Posted: 16th Nov 2015 11:21
well that wasnt creepy at all good work!
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rolfy
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Posted: 16th Nov 2015 11:26 Edited at: 16th Nov 2015 11:33
Animated texture test, want the figure to have an eerie smoky appearance. Just a test so far to see if the theory is sound, needs a little more work with looping etc, the character animations will still run with this shader.

Gtox
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Posted: 17th Nov 2015 05:21
Must be quite satisfying to try a new modelling technique and see it work in GameGuru - nice work, again.
Wolf
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Posted: 17th Nov 2015 17:19
Well! WOW!
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Emrys
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Posted: 17th Nov 2015 19:05
Wow, very creepy, great work as ever Rolfy.

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rolfy
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Posted: 20th Nov 2015 09:41 Edited at: 20th Nov 2015 09:42
In-game pursuit and melee test.
MXS
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Posted: 21st Nov 2015 00:27
I like it this is awesome. another must have on my list.
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Wolf
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Posted: 23rd Nov 2015 15:33
There is so little to say about these...they're perfect! I like it when you do creepy...its very classical.

Now that you have this mesh, couldn't you make one that walks up to you very slowly and tries to bash ones head in with a large axe? Might drag some chains behind him.

No request, just a thought I just believe a haunted graveyard pack by you would sell...alot...



-Wolf
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granada
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Posted: 29th Nov 2015 22:57
A pair of red glowing eyes would look cool .

Dave
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rolfy
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Posted: 29th Nov 2015 23:27 Edited at: 29th Nov 2015 23:28
@Granada, I decided not to go with illumination on this one per glowing eyes as it covered with a veil.
@Wolf, I think a character who drags around chains and lashes at you with them for melee attack would be pretty cool.

This character has been completed with updated robe flowing while in pursuit etc and is much faster than seen above to improve gameplay.
Wolf
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Posted: 1st Dec 2015 23:08
Quote: "@Wolf, I think a character who drags around chains and lashes at you with them for melee attack would be pretty cool."



Ooooh! You are getting my hopes up!



-Wolf
"When I contradict myself, I am telling the truth"
"absurdity has become necessity"
Belidos
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Posted: 7th Dec 2015 13:45
Wow! That is awesome, some very good work. Will you be selling this? Because I need some non-zombie, horror style models. I've been trying to learn how to use fuse and blender, but they're just way over my head.

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