3rd Party Models/Media Chat / Skeleton character with sword. wip Dagored

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HarryWever
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Posted: 15th Oct 2015 15:52
From a idea of synchromesh that asked
Quote: "Any chance of a skeleton character with a sword .... A must for all fantasy games "


I tough, well this can be a challenge esspecially the animating part . so started of with finding a blue print.(viva google).

and setting things up in 3ds.
first started with the arms.


I started building in pieces, because the skinning is gonna be a bit different, i keep track of witch part goes to with bone etc. and keeps things organized for me when i starting with uvmapping.

and the lower parts


Hopefully soon more..

Harry





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Bored of the Rings
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Posted: 15th Oct 2015 16:21
looks good so far....
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HarryWever
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Posted: 16th Oct 2015 09:46
update:



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TazMan
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Posted: 16th Oct 2015 11:05
Great work harry, a skeleton is needed in GG and I am sure will be a popular item.
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HarryWever
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Posted: 16th Oct 2015 17:48
update today:



Harry
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synchromesh
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Posted: 16th Oct 2015 18:39 Edited at: 16th Oct 2015 18:40
Looking fantastic !!

Looking forward to this one .... First Customer waiting
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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HarryWever
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Posted: 17th Oct 2015 09:11 Edited at: 17th Oct 2015 09:13
Update:
The teeth i had allready on a beast model and adapted them with this skeleton.
Little bit of scaling and turning, but i think it worked.





Now the uv mapping and texture


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Gtox
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Posted: 17th Oct 2015 09:44
Wow, that looks great!
science boy
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Posted: 17th Oct 2015 10:48
bagsy first sale to me,

maybe you could do a skeleton pack

one with shield, one with a cloak, one with a helm etc

this will triple sales and make a lot more variations and games maybe less same than just 1 version.

i could think of 12 versions already. like the zombie pack this has a wide audience and more variety more choice and better the games. get this done now spend my money

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HarryWever
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Posted: 17th Oct 2015 15:04
Thanks all

Quote: "one with shield, one with a cloak, one with a helm etc "


Allready working on a shield, so i was also thinking of a sword, a version with sword and shield.

but first uv mapping.. that can be such a tedious job, and a lot of work
in the picture you can see i use a checker pattern. to see if the mapping is at all places the same.




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science boy
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Posted: 17th Oct 2015 15:15
i know i just got over excited.
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HarryWever
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Posted: 17th Oct 2015 15:58
Quote: "i know i just got over excited."


Oh no... not a problem, any suggestion is Always welcome.

cheers

Harry
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cybernescence
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Posted: 17th Oct 2015 17:26
That's a scary skeleton. I'm in the queue to buy when ready
synchromesh
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Posted: 17th Oct 2015 18:15 Edited at: 17th Oct 2015 18:19
This is what I was thinking about at the time ..... One of the best stop motion scenes ever..
Since then skeletons in battle have been used many times in fantasy battles

The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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HarryWever
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Posted: 18th Oct 2015 10:14
update:








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smallg
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Posted: 18th Oct 2015 12:22
Quote: "This is what I was thinking about at the time ..... One of the best stop motion scenes ever..
Since then skeletons in battle have been used many times in fantasy battles
"

indeed, this is the first thing i thought of when i saw the model, i remember watching those on TV as a child
its amazing how well that clip still holds up even today, normally when you look back at films that seemed so impressive they are actually a lot worse than you remember but considering that film was made over 20 years before i was born it still looks realistic (enough).
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HarryWever
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Posted: 18th Oct 2015 14:31
update:






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HarryWever
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Posted: 18th Oct 2015 18:41
update:

skeleton with sword and shield.






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granada
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Posted: 18th Oct 2015 19:42
Realy cool,i love seing things as they progress.Very nice work .

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synchromesh
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Posted: 18th Oct 2015 20:27
Looking Brilliant !!
Cant wait to see life in it
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HarryWever
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Posted: 18th Oct 2015 22:00
setting up the catrig (bipe) and the skinning




And for the life:
with sword and shield


with the sword


and unarmed version



I added also a jump animation, for 3 person view.
The strafe and duck animation i will add somewhat later, those are pretty difficult.
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synchromesh
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Posted: 19th Oct 2015 02:16
You nailed it ... That looks incredible .... I will take all the versions you come up with
Brilliant work Harry !!
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Gtox
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Posted: 19th Oct 2015 06:25
Excellent work Harry
HarryWever
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Posted: 19th Oct 2015 09:20
Thank you....

Two video's in Game Guru.. one from me with the the three skeletons,
The skeleton with the sword and shield can also block..

and one video from Smallg who did the amazing scripting

In the video from smallg you can see that the skeleton loses his shield and sword after taken damage.and starts punching really cool

video Harry:


video Smallg:






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perelect
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Posted: 19th Oct 2015 11:06
Nice Work, Harry.
I will buy it to.

Have you thought about an re-spawn animation?
So once you defeat him he plays the death animation and after a time delay he gets back up onto his feet and is ready to go again.

This would be pretty cool...
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HarryWever
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Posted: 19th Oct 2015 11:26
Quote: "Have you thought about an re-spawn animation?"


I think thats allready possible, in the animations i also have a couple of frames where the skeleton returns to the stand position.
I believe 940 950 in one of the video with sword and shield. with scripting you can use that to rise the skeleton again.
I know for sure that smallg knows more of that then i do, but i think it can.

Harry


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Emrys
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Posted: 19th Oct 2015 11:57
Brilliant Harry, great work

What about adding a death animation where the skeleton just falls in to a pile of bones when it's finally defeated?
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TazMan
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Posted: 19th Oct 2015 12:01
That is a very cool skeleton I think I will have to have one.
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HarryWever
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Posted: 19th Oct 2015 14:10
The skeletons are approved and available in the store. there are three versions, i also made a pack for all three,to save money.



Harry



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synchromesh
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Posted: 19th Oct 2015 16:57
Purchased the pack ...Thanks Harry
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Posted: 19th Oct 2015 17:25
Oh Harry mate, this very cool!!!
Remember skeleton in classic. he does nothing, but is cool to see.

Quote: "but first uv mapping.. that can be such a tedious job, and a lot of work"

Sure mate. Hopefully GG full support multi-textures some day, and full support mean multi-textures not being a pain for GG.

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