Product Chat / Is there any way to raise/lower the water level or turn it off in the editor?

Author
Message
Ratall
16
Years of Service
User Offline
Joined: 29th Jun 2008
Location: Not Here
Posted: 6th Oct 2015 23:53
I know you can turn off the water plane in lua but is there a way to do it in the editor?

Thanks
CPU:i7-4720HQ Mem: 16G
Graphic: GTX 980M 8G and intel HD4600
OS: Windows10
PM
Jerry Tremble
GameGuru TGC Backer
12
Years of Service
User Offline
Joined: 5th Nov 2012
Location: Sonoran Desert
Posted: 7th Oct 2015 01:53 Edited at: 7th Oct 2015 02:07
Yes.

EDIT: Kinda.

EDIT: Sorta.

EDIT: It really depends on how GONE you want it to be.

EDIT: Launch your game in the editor, press TAB twice, and turn down water and reflections all the way, then press tab again. Then either play from there, or exit out and work in the editor again. The water will still be visible in the editor, but not in game. I think.
MAME Cab PC: i7 4770@3.4Ghz (passmark 9945), 12GB RAM, Win 8.1/64, GeForce GTX645 (passmark 1898); Shiny new laptop: i7 4800MQ@2.7Ghz (passmark 8586), 16GB RAM, Win 8.1/64, GeForce GTX870M (passmark 3598); Old laptop: i5@2.3Ghz, 8GB RAM, Win 7/64, Intel 3000 graphics
PM
Teabone
Forum Support
18
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Earth
Posted: 7th Oct 2015 05:11 Edited at: 7th Oct 2015 05:12
Quote: "s there any way to raise/lower the water level"


no.

You could in FPSCx9 (FPSC Classic) and FPSCx10.
i7 -2600 CPU @ 3.40GHz - Windows 7 - 8GB RAM - Nivida GeForce 420 GT
Old Larry
GameGuru TGC Backer
12
Years of Service
User Offline
Joined: 26th Apr 2012
Location: Bucharest, Romania
Posted: 7th Oct 2015 07:53
You can turn off the water if use a trigger zone placed over Start Player marker.
nowater.lua :

Smile today, tomorrow could be worse

http://bestradiolarry.ro/fps/

"The best forum, game software, operating system or web platform, it's that software which can give you most of the features and speed, not just amazing graphics."
Ratall
16
Years of Service
User Offline
Joined: 29th Jun 2008
Location: Not Here
Posted: 7th Oct 2015 07:59
Jerry
thanks for the reply do you Know turning it off in the game is easier then that just use HideWater() in lua. I was wonder about getting rid of it in the editor or lowering but I guess its more of an annoyance than a game stopper.

Teabone
thanks for clarifying I suspected as much. I was just hoping it was one of the things that was carried over from FPSC that no body bothered to mention because it was just too obvious.

The truth is I built a complicated castle/dungeon maze that needs to be on top of a hill but forgot the hill
and I was hoping for a quick fix
No group select so I couldn't lift it on mass
I tried lifting the land under it and now I know how to simulate earthquake damage,
I tried lowering the surrounding land but working underwater is almost as hard in the editor as real life.(which is why I asked about getting rid of water)

Oh well
thanks all for the quick responses






CPU:i7-4720HQ Mem: 16G
Graphic: GTX 980M 8G and intel HD4600
OS: Windows10
PM
Bored of the Rings
GameGuru Master
19
Years of Service
User Offline
Joined: 25th Feb 2005
Location: Middle Earth
Posted: 7th Oct 2015 08:03
I don't think there is any way of actually lowering or raising the actual water levels in GG. This may have already been requested in the feature vote.
Professional Programmer: Languages- SAS, C++, SQL, PL-SQL, JavaScript, HTML, Darkbasic Pro, Purebasic, others
Hardware: Dell Precision 490; AMD Radeon HD 7570; LG TFT monitor (widescreen).
Interests: Drumming, Saxophone, Art, Theatre, Music.
Jerry Tremble
GameGuru TGC Backer
12
Years of Service
User Offline
Joined: 5th Nov 2012
Location: Sonoran Desert
Posted: 7th Oct 2015 13:39
LOL, I didn't even read your thread title, I just read your first question, sorry, I was offering a solution to the wrong problem!
MAME Cab PC: i7 4770@3.4Ghz (passmark 9945), 12GB RAM, Win 8.1/64, GeForce GTX645 (passmark 1898); Shiny new laptop: i7 4800MQ@2.7Ghz (passmark 8586), 16GB RAM, Win 8.1/64, GeForce GTX870M (passmark 3598); Old laptop: i5@2.3Ghz, 8GB RAM, Win 7/64, Intel 3000 graphics
PM
synchromesh
Forum Support
10
Years of Service
User Offline
Joined: 24th Jan 2014
Location:
Posted: 7th Oct 2015 14:55 Edited at: 7th Oct 2015 14:57
Water will be vastly improved so you will eventually have all the features you have been requesting and it is on the voting board.
Its pointless Lee spending time adding little tweaks to water right now as a complete water overhaul is on the cards ..

This will include ...

Creating pools of water at different heights in your level. The current system has just one water plane, this new system will let you create many new sections of water.
And then a little later .... Player swimming animation and control, breathing system, snorkel view - Buoyancy of objects when in the water - Under water effects & media content, waterfalls
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
PM
Belidos
3D Media Maker
9
Years of Service
User Offline
Joined: 23rd Nov 2015
Playing: The Game
Posted: 4th Dec 2015 16:17
If it's because you forgot to build the hill under the castle there's a way to fix that. Left Mouse Drag your cursor over ALL of your items until they're all highlighted red then raise them quite high with the green arrow, build your hill, then using the same method lower them down onto the new hill.
3com
10
Years of Service
User Offline
Joined: 18th May 2014
Location: Catalonia
Posted: 4th Dec 2015 19:49
Quote: "This will include ...

Creating pools of water at different heights in your level. The current system has just one water plane, this new system will let you create many new sections of water.
And then a little later .... Player swimming animation and control, breathing system, snorkel view - Buoyancy of objects when in the water - Under water effects & media content, waterfalls"


Coooool!

3com
Laptop: Lenovo - Intel(R) Celeron(R) CPU 1005M @ 1.90GHz

OS: Windows 10 (64) - Ram: 4 gb - Hd: 283 gb - Video card: Intel(R) HD Graphics

PM
Teabone
Forum Support
18
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Earth
Posted: 6th Dec 2015 01:58
Be nice to have a slider like the old FPSC engines, so you can raise and lower it with a slider with the TAB menu. That would be nice.
i7 -2600 CPU @ 3.40GHz - Windows 7 - 8GB RAM - Nivida GeForce 420 GT

Login to post a reply

Server time is: 2024-11-25 07:49:20
Your offset time is: 2024-11-25 07:49:20