3rd Party Models/Media Chat / [Video tutorial] Importing FPSC X9 HUDS into GG

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Bored of the Rings
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19
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Joined: 25th Feb 2005
Location: Middle Earth
Posted: 27th Aug 2015 19:35 Edited at: 28th Aug 2015 08:10
This is quick (ish) vid tut showing how to import FPSC classic HUDS into GG.

[update] - guns e.g. ww2/mas36 , ww2/tommygun etc. Be sure to check the HUD.X file and search for "texturefilename" without the double quotes. I have noticed that the suffix is incorrect e.g. "gun_D2.tga"; should be replaced with "gun_D2.dds";
This is also true for the gunspec.txt file, any .tga need to be replaced with .dds this is why the weapons may show black.
Another thing to remember is if the crosshair doesn't look right or you want to change it anyway use one of the GG crosshairs from another gun folder or create your own dds file. If you find that the muzzleflash looks like a diamond, try changing muzzleflash in the spec to 4 (or other value GG uses).


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JC LEON
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Posted: 27th Aug 2015 21:56
really useful ..thanks...
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