the error is saying that it can't find your model. Please check the model filename is the same as the FPE file. Try saving the .X file in a user directory within the entitybank directory and save the texture in the same directory and then try the GG importer. Maybe also rename the .X file so that there are no spaces e.g. old_sign.x and do the same in the FPE. May or may not make a difference. Also try removing any unused parameters in the FPE file e.g. effect=
Did the GG importer create a DBO file or din't it get that far just crashed?
This is all just guess work of course, could you provide a screenshot of your directory maybe or provide any more info? It may even be the model itself that GG doesn't like. How did you export the X file? What software did you use to export?
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