Free Models and Media / [FREE] SnowBox V1 available !

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Devcore35
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Posted: 28th May 2015 20:31
Hello everyone!

Today we publish, after 2 weeks of development, SnowBox V1!
After our Rainbox (V1 to V3) you can include a snow weather management in GameGuru
The small fee? You will have two versions: the snow version of "classic" where snow falls slowly and simply. Then you will have the mode "blizzard" where snow falls aside 3 times faster to give the impression of a snowstorm!

I hope you enjoy this new pack !
The animation mode "blizzard" was copied in part on the same style as the snow in the Unity engine, I did my best for the moment to design a good animation

VIDEO DEMO:



DOWNLOAD: Attached (1,1Mb~)

INSTALLATION:


1 - Unzip "SnowBox_V1.zip"

2 - (entitybank) Place the folder "snowboxV1" in "GameGuru \ Files \ entitybank \"

3 - (effectbank/reloaded) If you do not have animation Shader FX 64 frames put the script "effect_animate64.fx" in "GameGuru \ Files \ effectbank \ reloaded \"

4 - Enjoy!

You can use SnowBoxV1 throughout your no-commercial and commercial games without any restrictions !

Thank you for your future returns !

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JC LEON
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Posted: 28th May 2015 21:03
you are my idol!!!
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vrg
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Posted: 28th May 2015 21:26
Devcore35 thanks this is awesome, I can use it in my game "Project ICE cube"
Disturbing 13
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Posted: 29th May 2015 04:53
Another great release! Thanks again!


Gtox
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Posted: 29th May 2015 07:42
Extremely generous, thank you.
Devcore35
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Posted: 29th May 2015 08:11
Hello !

@VRG : Superb do not hesitate to send a picture or video capture to see what gives her a real project

everybody:

I received a message on YouTube and on Rainbox/SnowBox asking if rain and snow followed the player automatically. It is a good idea but it's not the case here ^^
You are forced for the moment to put snow or rain across your entire level (being careful not to put in a building lol).
But the idea of the script can be awesome !!
This would not waste memory or frames / second.

Someone there an idea to create a LUA script that will tell a 3D object in GameGuru (here Rainbox or SnowBox) monitor the player in the game?

Thank you to all and glad you like it
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JC LEON
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Posted: 29th May 2015 10:30
I think there is something similar yet.. take a look into script forum...
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Pirate Myke
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Posted: 8th Jun 2015 13:47
Thank you again.
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Corno_1
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Posted: 9th Jun 2015 20:32
Quote: "Someone there an idea to create a LUA script that will tell a 3D object in GameGuru (here Rainbox or SnowBox) monitor the player in the game?"


There should be a way I will see what I can do.
My dream is to develope games, which makes fun when I create it and fun when other people play it.
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3com
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Posted: 9th Jun 2015 21:27
Awesome Devcore35!
Thanks for share it.
Not sure if I want rain/snow following player by eveywere, even inside buildings. Better be able for stop/run rain and snow, where and when you wish; but this is another story.

3com
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Corno_1
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Posted: 9th Jun 2015 23:02 Edited at: 9th Jun 2015 23:03
Quote: "Not sure if I want rain/snow following player by eveywere, even inside buildings.Not sure if I want rain/snow following player by eveywere, even inside buildings."

There is no need for use it

Here is the script, take it as a small thanks for your wonderful work
My dream is to develope games, which makes fun when I create it and fun when other people play it.

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Devcore35
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Posted: 10th Jun 2015 11:09
Excellent script Corno_1!
Thank you so much for sharing !!!
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Pirate Myke
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Posted: 11th Jun 2015 18:12
Thanks Corno_1
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Jack T
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Posted: 11th Jun 2015 18:29
woah! thank you very much
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Devcore35
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Posted: 11th Jun 2015 19:20
You're welcome
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vrg
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Posted: 11th Jun 2015 20:14
The screenshots from Project Icecube, thanks Devcore35 and Corno1 for this amazing piece of entities and script.

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Devcore35
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Posted: 11th Jun 2015 21:04
Great pictures
Remember to put 2 or 3 RainSnow you turn on each other. As this will be more real without seeing copies of the RainSnow
I do not know if you understand me ^^
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vrg
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Posted: 11th Jun 2015 22:39 Edited at: 11th Jun 2015 22:40
Thanks, Is it possible to turn off the "snowbox follow playerscript" to enter indoor buildings, I tried it with global statements activated by triggerzones but it is not working yet , I think the use of global statements is the problem.
Pepeluis
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Posted: 12th Jun 2015 00:16
Devcore35,It was I who sent you the message on YouTube.
I can imagine a game in the Antarctica...
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Devcore35
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Posted: 12th Jun 2015 09:53 Edited at: 12th Jun 2015 09:54
Hello Pepeluis
Oh yes it's true thank you.
It might be a good idea game atmosphere
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Teabone
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Posted: 12th Jun 2015 23:30
This is wonderful
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Pirate Myke
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Posted: 13th Jun 2015 01:00 Edited at: 13th Jun 2015 01:02
Just a not so little video of the Snow box being used. 18 minutes.

Thanks Devcore35 and Corno_1

The snow box works great and even better with the follow script.



Just a rough start of what could be. 'My Winter Adventure'
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Devcore35
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Posted: 13th Jun 2015 02:23
Excellent demonstration video Pirate Mike
However I noticed that the SnowBox is not well placed in the universe because sometimes it is above the player.
For this I will improve soon SnowBox for 3 things :

- Best Animation
- The SnowBox will be placed at the center of the X and Z (to be in the middle of the mouse in the GameGuru editor)
- The SnowBox will also be driven into the ground to half that when you climb a mountain the SnowBox not flying in the sky

: D

SnowBox V 2.0 will arrive soon and solve the problems encountered
The SnowBox V2.0 will operate with the script Corno_1
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Pirate Myke
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Posted: 13th Jun 2015 02:35
Thank you.

Yes, I place it in the terrain a bit after running a few test levels on it for mountains. It is not bad at all, my camera distance was 300, so I might have been clipping the edges a bit here and there.

But I have no problems with it at all.

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Devcore35
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Posted: 13th Jun 2015 03:21
I have still some things to improve SnowBox V2 in preparation :



And here's what it will give in GameGuru (snowbox V2 test: fashion "speed" (blizzard)) :



Sure doubling textures I increased the number of snowflake......
Rest assured I would do several versions of SnowBox V2 : one can with snowflake, the other with a lot of snowflake

And to not be too stupid of me, lol, I would do the same change with our Rainbox V4 soon we will prepare

Much better, right ?
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Pirate Myke
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Posted: 13th Jun 2015 03:35
That does make it better.
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Devcore35
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Posted: 13th Jun 2015 09:45 Edited at: 13th Jun 2015 09:47
Sorry I do not understand. I am French, and both Google Translation translates aching phrases Forum
Like the new principle? Or you do not like the new principle? ^^
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synchromesh
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Posted: 13th Jun 2015 10:04
He likes it
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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HarryWever
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Posted: 13th Jun 2015 10:37
yeah i like it, much much better.

Awsome work Devcore35
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Devcore35
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Posted: 13th Jun 2015 11:07 Edited at: 13th Jun 2015 11:39
Thanks you all

I solved all the problems but I did not multiply by 2 particles.
The blows that makes ultra realistic effect and I am proud to say that thanks to the LUA scripting Corno_1 "SnowBoxV2" and "RainBoxV4" come out in a few hours today!

For SnowBoxV2 it's just that I focused the 3D object to the player's cursor and I also sunk into the ground the snow like that more worries !!
I also remade a lively texture rendering 64 frames for ultra-realistic (1K to 4K texture total).

Same for "RainBoxV4"; I did the same thing as SnowBoxV2 but in addition I redid all the textures 64 animated frames: the texture is now in Ultra High Definition (4K to 16K total to 220MB for texture) !

The RainBoxV4 takes about 20 to 30 seconds to display in the editor GameGuru but do not worry it is absolutely not reduce FPS

Out of these 2 new improved within a few hours (with video demonstration) !

I hope that these latest changes will appeal you: it will be the last free version designed for GameGuru because we will work on other things ^^

For those who do not visit the forum regularly and I would put the SnowBoxV2 RainBoxV4 also later on the Store GameGuru free to make it accessible to everyone

EDIT : Rectification: Finally the texture will RainBoxV4 2K to 8K total to avoid future incompatibilities with GameGuru if it passes DBP to C ++ in the months / years to come.
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Pirate Myke
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Posted: 13th Jun 2015 20:15
I like it.

Thank you.
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3com
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Posted: 14th Jun 2015 00:32
Quote: "Just a rough start of what could be. 'My Winter Adventure'"

OMG Devcore35, you has create a monster!
Just kidding mates.

Very nice map Mike!!! a lot of work you put in.

And ya I also like it.

3com
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Charlie91427
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Posted: 20th Jun 2015 22:58
I am still having difficulty with the snow box I have it in my entity bank and when I put it on the map the snow shows but no animation I tried putting it through the effects bank but still cant figure out the script part of it
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synchromesh
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Posted: 21st Jun 2015 02:47
Hi Charlie91427

This version is very outdated ...V4 of the snow box is available here ...

https://forum.game-guru.com/thread/212359

I think its a totally different version now ...
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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