Product Chat / introduce my character in third person

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dedser
9
Years of Service
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Joined: 19th Mar 2015
Location: mexico
Posted: 20th May 2015 17:01
hello I would like to have my character in third person, but to include him
isthirdperson line = 1
Animations do not run properly , a guide how to include our characters in the third person camera?
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3com
10
Years of Service
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Joined: 18th May 2014
Location: Catalonia
Posted: 20th May 2015 17:07
Chararacter need some extras animation to be ready as 3rd.
Currently only Wizard meet this to be 3rd person.
Take in count this is just starting, all will comes in next updates.

3com
Laptop: Lenovo - Intel(R) Celeron(R) CPU 1005M @ 1.90GHz

OS: Windows 8.1 (64) - Ram: 4 gb - Hd: 283 gb - Video card: Intel(R) HD Graphics

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dedser
9
Years of Service
User Offline
Joined: 19th Mar 2015
Location: mexico
Posted: 20th May 2015 17:16
I ancioso that this continue day by day but I like this program I hope to someday get a camera of this type

https://www.youtube.com/watch?v=X1pQrNLm9Po
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smallg
Community Leader
18
Years of Service
User Offline
Joined: 8th Dec 2005
Location:
Posted: 20th May 2015 17:21 Edited at: 20th May 2015 17:31
Quote: "Animations do not run properly"

i think you need to copy the animations like in the wizard or soldier fpe etc
i.e. csi movefore =
etc
(note there's not really any way to target yet for normal guns / melee)
or you can use your own script to detect and play animations on key presses but it's not very good without the mouse feedback
life\'s one big game

windows vista ultimate

i5 @3.3ghz, 4gb ram, geforce gtx460, directx 11
Bored of the Rings
GameGuru Master
19
Years of Service
User Offline
Joined: 25th Feb 2005
Location: Middle Earth
Posted: 20th May 2015 19:10
as smallg says. I'm using Animer to help with the animations to use other characters as third person. I love that tool.
dedser
9
Years of Service
User Offline
Joined: 19th Mar 2015
Location: mexico
Posted: 20th May 2015 20:56 Edited at: 20th May 2015 20:57
The engine supports make my own script to add to the camera?
or even I have to wait for these functions in the engine ?

for the time will come in to study the basics of lua
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