OR
The give us a preset rigged humanoid and a preset rigged quadraped (horse, dog, etc) and we can then load that into our 3D software and customize it much further.
There is also MakeHuman - which is 100% free to use in anything you wish, but is only able to create humans.
Also, Reallusion iClone allows for characters created to be used in games when you buy the game distribution license and gives you the tools (along with their Pipeline product) to create a very large quantity of different characters, monsters, etc. It also lets you animate said rigged characters. We just need to know if we can import these models intact with rigging and animations.
Anything you buy on Mixamo includes the usage in your own games (but you have to have a subscription plan, I believe).
The Poser Game Dev product comes with a 6GB library that allows you to create a massive array of humans, animals and monsters and includes amazing tech to create textures and other clothes - and all of it is usable in your own games. Just don't buy anything else in their catalog outside of the Gamedev library expecting to use it in your own games. However, there is enough customization to allow for a large array of your very own bipeds and quadrapeds.
So, these tools CAN be used in your own games - you are BUYING the rights to use them in your games with the added expense of the product and in the case of Fuse, the subscription.
Just don't buy/download indiscriminately off Daz, Poser, iClone and other such libraries and think you can use them in games - those are for 3D scenes for animation or pictures. However, using software bought specifically for creating characters for games includes the license to use what you make with their software and included library in your games - just don't stray from the built-in library unless you made the texture/prop yourself or bought it along with a game distribution license, which Reallusion allows you to with their props/objects.
Mike
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