The Witch Town
Herbert Town used to be a quiet town, in fact, it was a small fishing village, a peaceful and prosperous village, which inherited the name of its founder, Thomas Herbert Scott.
Until the witch arrived, then everything changed, the fishing decreased considerably, the sea increased and flooded the village, the fishermen went out to sea and did not return, the town was filled with strange creatures, all those who did not die or disappear, they left. of the town with their families; now the land is a swamp, and the town, an abandoned town, inhabited only by the witch and her creatures.
The player
At the moment the dogs only watch me, sometimes I can see them and sometimes not, but I know that they are always close, watching my steps.
I haven't seen any creatures yet, though I suspect this may change, at any time.
I would not want those dogs to bite me, they are infected with the Z virus.
I need to get the magic map, then I will have to cross the gate of souls, I have no idea where it is, and I would even say that whoever is going to model it, has no idea either. LOL
Tree's stuff
In 3ds Max - Dead head - Polycount: 74K - Textures: 4k
In GGMax
Animated door - polycount: 47k - Textures: 4k
campfire in 3ds max - polycount: 114k - Textures: 4k
Skul table - polycount: 26K - Textures: 4k
The Z-Dog Harry's critter. Well done Harry! it works really well, even in GGMax.
Well, guys, on this adventure I decided to try the GGMax stock meshes, and the shanty collection comes in handy to build the witchtown.
The Town - Shanty Max collection.
Notice how the sky, illumination, fog (well it is no working as expected yet, but it matters a lot), affecting the terrain look.
Darkness affecting terrain look
The enchanted tree
The video coming soon, it will be a bit large, because I need to test a lot of things, especially dogs and creatures, wandering thru the town.
I'm working on the gate of souls, I have a lot done, and the animations work really good, most likely tomorrow you will have the video posted here, anyway, great news comes from yesterday's stream about animated decals back to GGMax, if they come with the fx shaders, it might help a lot.
This time double thanks guys, since there are double of the used pics.
Laptop: Lenovo - Intel(R) Celeron(R) CPU 1005M @ 1.90GHz
OS: Windows 10 (64) - Ram: 4 gb - Hd: 283 gb - Video card: Intel(R) HD Graphics
cpu mark: 10396.6
2d graphics mark: 947.9
3d graphics mark: 8310.9
memory mark 2584.8
Disk mark: 1146.3
Passmark rating: 3662.4