DJ Déjà Vu in the house again!
Because we had FPSC with lots of problems that were not solved, and we moved to FPSCR/GG and we have problems that are not solved yet, and are going to move to GGM. Ok, there's this promise to solve all of them now (or in a very near future), but we fear it will be an empty promise. Because, you barely have time and resourses to handle a game engine and you'll handle two at the same time? As it was said more than once, should have "completed" GG and then moved to a new one. Not repeat what was already done before, move on before it's finished.
And to think that I said several times on the forum: "better to make it fully functional and then add new stuff." But no, always new stuff, even with older problems. Conclude it! And then add some more. You haven't finished a house, but you're making more rooms already. And next time you still haven't finished it, but you make more rooms. And so on.
Another thing we fear is that this will keep forever "to milk the cow" as it was also already said. Because, let's face it: you sell a product capable of "making and sell your own games", but how many games were made and sold (let's just say 1000 copies) with FPSC/FPSCR/GG? None? Few to none? At least less than 100. And you start over again. And people start to think: no one will be able to sell anything. Because the game engine is full of problems that are never solved, but they advance to a new version with a new name.
Let me be clrea: I'm not against having a new version every year like vegas. But vegas is a finished product that can do what is supposed to do. Period. If you could finish the game engine for us to be able to make a game (a DOOM? Why not? Or maybe a smaller game, but bigger than a Get to The River) then by all means, do a FPSC/GG/GGM/GGMV2/GGMGTR, every 6 months! And we'll upgrade as we wish/can. Just make it functional and finish it! Then go for a new version. A DLC. A Ad-on. But (have I said it already?) finish the prevous one first!
Now it's my time to make a déjà vu: for the new GG MAX build a "box" around the world, as I have asked countless times. We start the game in a 256x256 map, we get to the edge and see nothing. Emptyness as the eye can see. It's strange. Yes, we can cover it with trees, buildings or mountains. But that will be consuming ram and other much needed computer resources that could go to other things.
Oh, and let us decide if we want a floor or not, don't just assume we don't.
Finally, I agree that it is unfair for everyone who already bought one or two of your game engines and are reluctant to purchase a new one, not having the chance of paying half price, just because we want to wait and see how MAX will be like. Maybe some new keys at 25€ for those who already bought FPSC and FPSCR/GG, after we see how everything goes?
Here, there and everywhere.