Current thoughts and road map for Naelurec:
Upfront after much thought, Naelurec is off the table at least for GG Classic.
This is not really what I wanted - there is a LOT of work gone into this already - but comes a time when you just have to be realistic in your endeavors.
From the outset, I wanted to create a game that was not dependent on a dark environment, and Racha largely depends on lights to achieve that.
At the moment there are some 30 zones controlling around 90 lights, but only 4 or 5 are ever on at one time, usually just 1 or 2 ( a testimony to AM's lightcontrol script), and it all works fine in both Test-Game and Standalone, getting a solid 60 fps on my system.
The current problem I have come up against is one that I found in an early test level that I thought had gone away. After a while when adding lights, some will just stop working at a random location. Once that happens, you can replace them to your hearts content, and delete as many as you want from other locations, but they will not work again at that exact location.
I thought it was the light limit (which I have increased in settings) but it is not that at all since I can add more lights on the map, just so long as it is in another location.
Maybe GG can't handle so many zones in close proximity, or maybe there isn't any engine that could handle the concept for Racha (surely it be possible lol).
Even if it is a Bug in GG, It is pointless presenting it for the current bug squash, since you will not be able to produce it in a typical simple map, and having so many lights would likely be marked as an enhancement anyway - lol.
This is where a decent Light Mapper would come in handy, but GG's Light Mapper has never worked for me, it simply destroys light coloured models, always has somewhere on the map where it does not look right, and creates a ridiculously huge fpm. For me the current build just crashes the light mapper immediately anyway, even on a completely blank map....
Racha is central to the Naelurec universe. But the more I work on Racha the more I keep thinking GG Classic just can't handle the concept I want to pursue. Or more likely I just don't have the skill set to pull it off
I will keep creating props for now, and see if MAX can handle it.
But I have a feeling MAX may just look better, but not perform any better - kinda the GG legacy really......
Sorry to disappoint any who have been following this thread.
Stay out of Covids way
OldFlak....
aka Reliquia
i7-4790 @ 3.2GHz. 8GB Ram. NVidia GeForce GTX 1060 6GB. M1: Acer 31.5" @1920x1080 M2: Samsung 31.5" @ 1920 x 1080. M3: Acer 24" @ 1920 x 1080. OS: Windows 10 Pro 64-bit Insider.