Third Party Tools / [STICKY] Asset Manager Se - Released

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synchromesh
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Posted: 9th Oct 2020 12:21
Fantastic Work !!
It just gets better and better .
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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GraPhiX
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Posted: 21st Oct 2020 15:27
New Update - xSurface please check for updates in Asset Manager

V1.8.9 Changelog

Added xSurface Texture Packer - Allows creating surface maps for GameGuruMax (PNG input/output only in this version)

Removed more debugging, minor cosmetic changes and general code tidy.


Surface Maps are a 'Packed' resource used in GameGuruMAX.
It is a single texture that stores 3 other textures in its Colour Channels (ARGB)

Ambient Occlusion RED Channel
Gloss/Roughness GREEN Channel
Metalness BLUE Channel

xSurface will combine these texture into a single Surface Map, just click on 'File' 'Load Inputs' and browse for your source Maps,
_AO, _METALNESS and _GLOSS choose any one of them and xSurface will load the other files automatically.

These files need to be .PNG format 32 bit (ARGB) DDS textures will be supported in a later release, Please note ALL 3 textures are required to make a surface map, if you dont have an AO map you will need to create a blank PNG (white backround) at the same resolution as your other maps i.e 1024x1024
all input files need to be located in the same directory.

Once you have your maps loaded click on 'Create Surface', once complete right click on your newly created surface map and save it.

To create a new Surface Map click on 'New Surface' or 'File' - 'New Surface Map'

Its my Birthday on Friday so if you know anyone whom is interested in purchasing Asset Manager from 15:00 today 21-10-2020 until Friday 23-10-2020 15:00 there is 50% off - at the Paypal payment screen just change the value from £30.00 to £15.00 this is UK Pounds - please let anyone know who you think would be interested thank you


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GraPhiX
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Posted: 21st Oct 2020 20:21
Quick Intro to xSurface, please note slight cosmetic changes were made after this video, eventually i will do a full video introduction to all of Asset Manager features.

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MK83
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Posted: 24th Oct 2020 18:40
Happy late birthday.
AMD Phenom x4 9850 2.70 Ghz , 6 Gb ram, 2GB EVGA Geforce GTX 750, Win 10 x64 Passmark score: 3091



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GraPhiX
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Posted: 24th Oct 2020 19:00
Thank you MK83
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GraPhiX
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Posted: 28th Oct 2020 19:32
Please Check for Updates

V1.9 Changelog

Added xHUD Designer - Updated to allow Weapon Hud customization
Updated Help File - includes all new modules - single help file instead of multiple
fixed issue where more than one of the same tool would run in the background.


Removed 95% debugging code, minor cosmetic changes and general code tidy.
(removing debug improves speed/responsiveness of application but crashes (if any) will not show errors)



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DannyD
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Posted: 31st Oct 2020 10:09
Great job Kev...

This will be come a must have for any GG/GGM user.

Keep up the good work...
Nothing is impossible,
Your mind is the Limit!!!
Cubemaps -> Skymaps GUI creator - Thread
Super Fast File Scanner - Thread
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GraPhiX
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Posted: 20th Nov 2020 10:10 Edited at: 20th Nov 2020 10:11
Its Black Friday week so if you know anyone whom is interested in purchasing Asset Manager from today 20-11-2020 until Friday 27-11-2020 there is 50% off - at the Paypal payment screen just change the value from £30.00 to £15.00 this is UK Pounds - please let anyone know who you think would be interested thank you
https://www.3dassetmanager.co.uk
Welcome to the real world!
Main PC - Windows 10 Pro x64 - Core i7-9700K @4.2GHz - 64GB DDR4 RAM - GeForce RTX 2070 SUPER 8GB - 2TB NVe, 1TB NVe, 2TB Hybrid Data Drive
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GraPhiX
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Posted: 24th Nov 2020 12:52
Patch Release - Please Check for Updates

V1.9.1 Changelog

xSurface - if AO map not present a blank one will be auto generated.
A lot of assets dont seem to have an AO map and one is required for a surface map,
xSurface would crash out if the AO was missing.
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GraPhiX
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Posted: 27th Nov 2020 15:27
Black Friday sale ends midnight tonight GMT

Welcome to the real world!
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Super Clark
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Posted: 1st Dec 2020 14:11
Tried to download the Trial but it just jumps back to main page all time m8
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GraPhiX
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Posted: 1st Dec 2020 14:27
Hi @Super Clark, have you tried clicking the download link at top of the website
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Super Clark
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Posted: 4th Dec 2020 16:35
Thanks GraPhiX will try it out
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GraPhiX
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Posted: 10th Dec 2020 09:16
for those having issues downloading the trial of Asset Manager from the website i apologise this has now been fixed, i have also added an online version of the help file, you can view this here Asset Manager Help i will update this file as i update the internal help file
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GraPhiX
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Posted: 5th Jan 2021 14:14 Edited at: 5th Jan 2021 14:46
Hello

Update Released

V1.9.2 Changelog

xSurface - Now Supports DDS Textures
ForumSearch - Either search GameGuru or theGameCreators forum from within Asset Manager

The forum search can be found under the 'Help' menu

Please check for updates


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granada
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Posted: 7th Jan 2021 15:26
Great work Kev, just gets better all the time

Dave
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GeForce RTX™ 2070 GAMING OC 8G
AMD FX (tm)-9590 Eight-core Processor
31.96 GB RAM
3840 x 2160 ,60 Hz
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GraPhiX
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Posted: 7th Jan 2021 15:30
thanks Dave just waiting for folder destination confirmation on the MAX installs so that i can release the MAX code
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GraPhiX
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Posted: 26th Jan 2021 12:07 Edited at: 26th Jan 2021 12:08
Update released

This update is mainly for Menu Creator, GameGuru creates slight movement and scaling in its menus Asset Manager now stops this so the Menus you create are more WYSIWYG

i have tested by creating 80 different menus and all seems fine so i have released an update, please check for updates within Asset Manager

V1.9.4 Changelog

Menu Creator - GameGuru Movement/Scaling Fix

Minor Tweaks and fixes


Welcome to the real world!
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Super Clark
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Posted: 26th Jan 2021 13:51 Edited at: 26th Jan 2021 13:59
GraPhiX You doing any Half Price Offers if so I will buy then....
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GraPhiX
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Posted: 28th Jan 2021 20:23
minor update, the file paths were not updating correctly in Asset Library this is now fixed please update asap
V1.9.5 Changelog

Asset Libray - Fix Library paths display
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GraPhiX
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Posted: 29th Jan 2021 15:10 Edited at: 29th Jan 2021 15:14
I know its not the download/update you are waiting for but Asset Manager as a new update please check for updates.

this version as MAX code but is redundant at the moment more for testing/reliability.
It is more cosmetic than useful but that will change as more details are released about MAX

i have enabled the MAX features in the background at the moment all you see is a cosmetic change, i have left it in the background so that i can test resource/memory use having Asset Manager switch between the two engines is great but i need to make sure its not too memory intensive

V1.9.6 Changelog

Asset Library - Fix top index set to zero issue
Help File - updated/added to the help file
Interface - Enabled 'Switch' feature in resdiness for GameGuruMAX (just cosmetic at the moment)
Search - added the Game Creator Store to search
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GraPhiX
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Posted: 1st Feb 2021 09:24
Hi I have 3 licences to give away for Asset Manager.
The first one I will choose myself from the WIP section on the forums the other 2 licences will be up to you guys.

All you need to do is send me a vote of whom you believe should get a licence the top 2 votes will get a licence each. This is from 01/02/2021 - 04/02/2021. Friday 05/02/2021 I will announce the winners
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GraPhiX
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Posted: 4th Feb 2021 18:00
New update (Will be available for download Friday 05/02/2021)

V1.9.7 Changelog

Asset Library - Search improved indexing (first intial search creates new index) further searches take less than a second in most cases

Menu Creator - Added 'Resume Game' option at the top putting 'Main Menu' at bottom, added 20 NEW templates, added NEW Filters so you can create variations of yor Images, fixed an issue where Menu Creator did not align Buttons to the right if About & Load/Save sreens removed, when creating just 'Menu Screens' the preview option now shows your screen.


Welcome to the real world!
Main PC - Windows 10 Pro x64 - Core i7-9700K @4.2GHz - 64GB DDR4 RAM - GeForce RTX 2070 SUPER 8GB - 2TB NVe, 1TB NVe, 2TB Hybrid Data Drive
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GraPhiX
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Posted: 5th Feb 2021 11:02 Edited at: 5th Feb 2021 11:05
Competition Results - Congratulations Goto:

Nevin
Trollbae
Duchenkuke


If your a winner please PM me for your Licence
Thank you to those whom sent in votes
Welcome to the real world!
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GraPhiX
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Posted: 5th Feb 2021 12:56
Version 1.9.7 now released please check for updates.
Please be patient with this update there are 20 New templates so it is a large update


please look at post https://forum.game-guru.com/thread/220932?page=4#msg2638542 for release notes
Welcome to the real world!
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GubbyBlips
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Posted: 5th Feb 2021 19:26
Congrats for the winners.
Hi. Graphix. I'm trying to move Asset Manager over to a new computer.
Will the license transfer because now it says I'm back on an evaluation license.
My old computer is disconnected from Steam so I don't even use GG on it.
Help!
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GraPhiX
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Posted: 5th Feb 2021 20:01
@GubbyBlips sent you a PM
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GraPhiX
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Posted: 6th Feb 2021 14:19
Update available - last time i need to say this please check for updates

V1.9.8 Changelog

Enabled Automatic Updates

This update also Includes v1.9.7 Hotfix

V1.9.7 Changelog

Asset Library - Search improved indexing (first intial search creates new index) further searches take less than a second in most cases

Menu Creator - Added 'Resume Game' option at the top putting 'Main Menu' at bottom, added 20 NEW templates, added NEW Filters so you can create variations of yor Images, fixed an issue where Menu Creator did not align Buttons to the right if About & Load/Save sreens removed, when creating just 'Menu Screens' the preview option now shows your screen.
Welcome to the real world!
Main PC - Windows 10 Pro x64 - Core i7-9700K @4.2GHz - 64GB DDR4 RAM - GeForce RTX 2070 SUPER 8GB - 2TB NVe, 1TB NVe, 2TB Hybrid Data Drive
Test PC - Windows 10 Pro x64 - Core i7-7700K @4.2GHz - 32GB DDR4 RAM - GeForce GTX 1060-6G 6GB - 1TB NVe SSD
Laptop - Helios 300 Predator - i7 7700HQ - 32GB - Nvidia GTX1060 6GB - 525GB M2 - 500 SSD - 17.3" IPS LED Panel - Windows 10 Pro x64
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GraPhiX
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Posted: 9th Feb 2021 16:35
Last minor next will be v2.0

V1.9.9 Changelog - 09/02/2021

************************************************************
Menu Creator - Added 'Load' & 'Save' as seperate options

LUA Pad - fixed asterix in file name giving save errors

Classic Tools - Variation Generator - added saving as DDS

GameGuruMAX - added a test for file paths when you click on
'Switch' - just tests not production, also added more
'stress' testing in background.
************************************************************

Welcome to the real world!
Main PC - Windows 10 Pro x64 - Core i7-9700K @4.2GHz - 64GB DDR4 RAM - GeForce RTX 2070 SUPER 8GB - 2TB NVe, 1TB NVe, 2TB Hybrid Data Drive
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Laptop - Helios 300 Predator - i7 7700HQ - 32GB - Nvidia GTX1060 6GB - 525GB M2 - 500 SSD - 17.3" IPS LED Panel - Windows 10 Pro x64
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GraPhiX
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Posted: 11th Feb 2021 15:53
I have put a 'Lite' version of Asset Manager on the store, this can be upgraded to the Standard version, it is on offer at the moment for $10.00 for 7 days then will be $14.00 the price to upgrade to Standard is $28.00

https://www.tgcstore.net/product/35371
Welcome to the real world!
Main PC - Windows 10 Pro x64 - Core i7-9700K @4.2GHz - 64GB DDR4 RAM - GeForce RTX 2070 SUPER 8GB - 2TB NVe, 1TB NVe, 2TB Hybrid Data Drive
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Laptop - Helios 300 Predator - i7 7700HQ - 32GB - Nvidia GTX1060 6GB - 525GB M2 - 500 SSD - 17.3" IPS LED Panel - Windows 10 Pro x64
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GraPhiX
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Posted: 23rd Feb 2021 15:20 Edited at: 12th Mar 2021 11:26
Asset Manager v2

Hi i just want to confirm work is going forward with Asset Manager, i am currently working on Version 2.
Mainly code tidy up and 'Diagnostics' to ensure good CPU & Memory usage.

The latest edition to Asset Manager is something i have been working on for quite a while:

WIP - 3D Viewer/Convertor

Supported Import Formats:
.3d,.3ds,.3mf,.ac,.ac3d,.acc,.amf,.ase,.ask,.b3d,.blend,.bvh,.dae,.dxf,.fbx,.glb,.gltf,.lwo,.lws,.lxo,.md2,.md3,
.md5anim,md5camera,.md5mesh,.mdc,.mdl,.mesh,.mesh.xml,.mot,.ms3d,.ndo,.obj,.ogex,.ply,.prj,.q3o,.q3s,
.raw,.scn,.sib,.smd,.stl,.stp,.x,.x3d,.x3db

Supported Export Formats
.dae,.x,.obj,.stl,.ply,.3ds,.gltf,.glb,.fbx,.x3d,.json


There are still some minor issues but overall it can handle a lot of Polygons.
this will be included in the release of Version 2 (no release date as yet)
Welcome to the real world!
Main PC - Windows 10 Pro x64 - Core i7-9700K @4.2GHz - 64GB DDR4 RAM - GeForce RTX 2070 SUPER 8GB - 2TB NVe, 1TB NVe, 2TB Hybrid Data Drive
Test PC - Windows 10 Pro x64 - Core i7-7700K @4.2GHz - 32GB DDR4 RAM - GeForce GTX 1060-6G 6GB - 1TB NVe SSD
Laptop - Helios 300 Predator - i7 7700HQ - 32GB - Nvidia GTX1060 6GB - 525GB M2 - 500 SSD - 17.3" IPS LED Panel - Windows 10 Pro x64
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GubbyBlips
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Posted: 23rd Feb 2021 19:24
Hi Graphix. Nice to see the work for this keep advancing, especially this converter.
Now this might be an overboard question, perhaps there's no possibility for it...
but nonetheless, it would be nice if there was the added capability to flip any model
asset at any angle; IE select the model, adjust the angles, BAM! re-save model.
Of course this means the origination points, not just in the map!

Model flipping to Proper, desired rotations. That's it. No other modifications, just a rotation.
Now I know the .fpe supposedly has tweaks to help here, but from my even limited attempts it
doesn't seem that effective. What do you think?
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Posted: 24th Feb 2021 13:24
yes it will have some kind of Asset positioning (eventually)
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GraPhiX
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Posted: 26th Feb 2021 16:05
Asset Manager V2 WIP
New 3D viewer will now 'Auto' create an FPE file when you export X or FBX (the file can still be edited afterwords to add your own tweaks)

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granada
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Posted: 9th Mar 2021 21:42
Working hard there Kev, nice work

Dave
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Posted: 10th Mar 2021 12:22
Asset Manager 2 Latest Progress:

New Icon
Transform, Rotate & Scale widgets
Auto Generate GameGuru FPE file when exporting to x and FBX
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GraPhiX
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Posted: 23rd Mar 2021 17:23 Edited at: 23rd Mar 2021 17:39
V2.0 Changelog - 23/03/2021

************************************************************
3D Viewer - Added

New Splash Screen

GameGuruMAX - added a test for paths(write folder etc..)
when you click on 'Switch' - just tests not production,
also added more 'stress' testing in background.
************************************************************


Download 2 day trial https://www.3dassetmanager.co.uk

********************************PLEASE NOTE 3D VIEWER IS STILL A BETA******************************************


Import your 3D model - Click on 'Import Model'

Import formats supported :
.3ds,.bvh,.dae,.fbx,.gltf,.ms3d,.obj,.stl,.X

When you have your model in the scene further options become available:

'Preview Texture' - Select a texture to view on your asset, this requires your model to have been UV Mapped to work correctly.
'Clear Texture' - resets to default scene texture

Scene Options:
Background Colour - the ViewPort Back Colour can be changed here (Default is White)
View Wireframe - if checked overlays a 3d wireframe of your model
Show Info - Displays indepth information about your Model
Show Grid - The base on which your model sits (The center is 0,0,0)
Start Animation - Rotates your scene (can be used to record and upload a video of your model)

Model Options:
Translate F1 Key - Press F1 to dislpay the move widget
Rotate F2 Key - Press F2 displays the rotate widget
Scale F3 Key - Press F3 to show the scale widget
Off ESC Key - Press ESC to remove any loaded widget on screen

Export Options:
File Type - Choose the format you want to export too (currently limited to X, FBX, OBJ)
If X or FBX is selected a FPE file will be automatically created.

Export - Click this after selecting your File Type and choose a folder to save your model

Create Thumbnail - Set your Scene by rotating the camera (right mouse button & scroll wheel to zoom) once happy
click on the 'Create Thumbnail' button, this will create a 64x64 BMP file of your model

Currently Limited(until furthers tests have been carried out) Export Formats to .x,.obj,.fbx
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GubbyBlips
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Posted: 26th Mar 2021 22:37
Interesting stuff. So when you modify a model in AM, it becomes permanent
and loads/ scripts on map as modified?
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Posted: 26th Mar 2021 23:00
Yes the assets go directly into GG
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synchromesh
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Posted: 27th Mar 2021 11:11
Incredible !!
Better than Assimp ..
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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Posted: 30th Mar 2021 09:09
V2.2 Changelog - 29/03/2021

*****************************************************************
3D Viewer - added Scale Guide & improved FBX scaling in GameGuru
3D Viewer - Z now facing forward (i think)
Library tools - view option no longer hidden (whoopsie)

*****************************************************************


Unfortunately i had a button set to hidden in Library tools since version 1.8 i have now enabled it, the feature was to read the contents of FPM files.
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GraPhiX
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Posted: 30th Mar 2021 13:40
Its Easter Weekend so if you know anyone whom is interested in purchasing Asset Manager from today 30/03/2021 until Tuesday 06/04/2021 there is 30% off - at the Paypal payment screen just change the value from £30.00 to £20.00 this is UK Pounds - please let anyone know who you think would be interested thank you

https://www.3dassetmanager.co.uk
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GraPhiX
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Posted: 1st Apr 2021 17:39
Happy Easter

V2.3 Changelog - 01/04/2021

*****************************************************************
3D Viewer - UI Changes
Initial Setup - Custom paths now honured with updates
GameGuruMAX - paths and write folder are automatically added
if MAX is installed

*****************************************************************


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GubbyBlips
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Posted: 1st Apr 2021 18:01
Wow, radical. Is this the same AM as original?
IOW we don't have to re-order 2.3 and pay more?

My installer said; "The following updater failed to install."
"Asset Manager 2.3 - Reason: Another version of the software is already installed."
Now tried twice. Currently I'm on 1.9.8
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GraPhiX
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Posted: 1st Apr 2021 18:22 Edited at: 1st Apr 2021 18:25
Lol you have missed a few updates you will have to uninstall your current version it will ask if you want to keep your licence choose yes then download version 2 from https://www.3dassetmanager.co.uk your licence will be in program files in the Asset Manager 1.9 folder move it to the Asset Manager 2 folder then delete the old folder when you start version 2 it will auto update to the latest version. It maybe worth joining my discord then you won't miss updates
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GubbyBlips
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Posted: 2nd Apr 2021 01:26
All set now. Thanks for the notice- great updates also. It's looking pro-
will have a go of it.
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GraPhiX
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Posted: 6th Apr 2021 16:29
Spent Bank Holiday Weekend looking for Bugs, all that i found i quashed

V2.4 Changelog - 06/04/2021

*****************************************************************
New Help file - All tools now included
Fixed - excessive screen flicker on Preview Menu
Fixed - Memory leak on archiving folders
Fixed - Library search form size is now correct
Fixed - some file permissions were not inherited
Fixed - GDI+ error on some font scaling
Fixed - FBX file format scale for GameGuru
Fixed - inverted normals on X file exports
Fixed - temporary files sometimes not clearing
Fixed - typos in auto generated LUA code
Fixed - Help file not loading on install
*****************************************************************
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JPH-GAMES
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Posted: 6th Apr 2021 16:53
Thank you very much for all the updates
Ratall
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Posted: 8th Apr 2021 06:17
FYI
Your 3 day trial link does not appear work with Chrome but does with Edge on my machine at least.
I do not know if this a general problem or just me but I thought I'd let you know.
Great work by the way much appreciated.

“Everything should be made as simple as possible, but not simpler.”
Albert Einstein


"Ye count your selfe wele lettred , your lernyng is starke nought."
Anon
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GraPhiX
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Posted: 8th Apr 2021 08:02 Edited at: 8th Apr 2021 08:27
Thank you
The Chrome issue as plauged me for a while I think it is a setting in chrome that causes it, Edge is Chrome also just better in my opinion it seems faster and safer.
I did notice a lot are having issues with Chrome and downloading zip files https://support.google.com/drive/thread/73657680?hl=en


I have created a script that checks for chrome browsers, the download links should now work for Chrome
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