Guys the scriptset i posted above is working and complete (well as far as im going with it, it was only intended as a basic scriptset but has become alot more advanced pretty much the only thing not working as intended is the antidote which just gives health i had intended to make the undead give a venomous bite which the antidote cured and will at a later date.
Heres the set agian for anyone that missed the above posts.
Drop the files directly into your scriptbank folder
Includes:
Chemicals and minerals folders = attach these to mineable rocks
Notes = open op the images> DBD folder and edit it to suit make sure you read the script for instructions as to numbering (thanks to smallg for the script)
Save and Load folder = contains winzone, checkpoint and loadzone scripts ...loadzone goes over the player marker after map 1 unless you are going to return to map 1 the rest I'm sure you can work out
Sound emitters : do just that
water goes on a zone over water the rest of the collectables are self explanitory e.g wood goes on wood etc
the rest of them just as before spawn workbench goes on a zone where the workbench is the place the workbench spawn at start no and attach the workbench script to the workbench.
Recipes open up the ss1 folder and the sprite is in there once you have edited the amount you want to use in the crafting bench scripts just fill it in
P.s dont forget to open the spawn and inventory scripts to marry the entity numbers to the script.
P.P.S you dont have to spawn the benches if you dont want to.
Just needs your creativity now to edit the set to what YOU would like them to do
Thats it! Enjoy
Intel i5 4950 Quad core 3.3ghz AMD FX 6300 x6 cores 3.5ghz(unclocked)
8gb Ram 8gb Ram
AMD Radeon 7570 1gb AMD Radeon HD 6670 2gb
and a well fed mouse on a wheel
I only smile because i have absolutely no idea whats going on