Hi all
So thought I might share my limited experience with this build:
First Impressions - Excellent work Lee.
Obviously with such a massive update there are bound to be lots of bugs\issues to sort.
My results thus far with this build - mostly positive
Issues:
1) I prefer to use File Explorer to copy my media into Game Guru, but I can't for the life of me get a blender exported .fbx model to work correctly in GG - using this process they always stand on end - lol.
The upside is that the importer displays the model properly, which at the same time is a downside, since it is not a good work flow imo
Not the fault of the engine I know, but since it has given me grief for most of the day I figured I would mention it anyhow.
2) The models look nice - way to go Lee.
3) Reflections - need work.
Reflecting the terrain and sky is awesome for shiny things outside, but not for inside environments. So we need to be able to turn it off, or for it to actually reflect what is around the model. Also refelction occurs even when terrain is turned off (goindoors lua)
3) I havn't played with illumination yet, do emmisive maps work in this build?
4) Finally GG starts up almost as fast as windows itself on my machine
But it still takes a long time to load the map for testing
All-in-all a great starti think - great job Lee
Reliquia....
aka OldFlak
Intel(R) Core(TM) i3-4160 @ 3,60GHz. 8GB Ram. NVidia GeForce GTX 750. Acer 24" Monitors x 2 @ 1920 x 1080. Windows 10 Pro 64-bit.