I can confirm that the zombie AI bug is fixed for the test map.
But if I use my map... the zombies not move after a while
(or lets say after I killed the first 4-5 of them)
I've deleted the old zombies from the map. Saved the map, restarted GG, added new zombies... same effect.
Tried to set them "always active" nothing. Used spawn points, nope...
Well, I don't know if it's my map(s) or the AI from the characters.
The chicken NPC from dagored is working fine, I can add 200 chicken, no problem they all move.
Same for the spider character from dagored, they move, attack, no problem, even I have a lot of them in the scene...
He use his own script, if I would know how, I would modify his spider/chicken script for the zombies
Old school FPS fan, DOOM!!! Why GG not working on my AMIGA 500?