Here's a list of all the animations the Uber Soldier has.
2=Mouth_Phenomes,0,20
3=PISTOL_IDLE_READY_1,100,205
4=PISTOL_IDLE_READY_2,210,318
5=PISTOL_IDLE_READY_3,325,431
6=PISTOL_IDLE_READY_4,440,511
7=PISTOL_RELOAD,515,605
8=PISTOL_SIDESTEP_LEFT,610,640
9=PISTOL_SIDESTEP_RIGHT,645,676
10=PISTOL_WALK_FORWARD,685,707
11=PISTOL_WALK_BACK,710,735
12=PISTOL_WALK_LEFT,740,762
13=PISTOL_WALK_RIGHT,765,789
14=PISTOL_RUN_FORWARD,795,811
15=PISTOL_RUN_LEFT,815,830
16=PISTOL_RUN_RIGHT,835,850
17=PISTOL_STRAFE_LEFT,855,871
18=PISTOL_STRAFE_RIGHT,875,892
19=PISTOL_IDLE_RELAXED1,900,999
20=PISTOL_IDLE_RELAXED2,1000,1282
21=PISTOL_WAYPOINT_RELAXED,1290,1320
22=PISTOL_WAYPOINT_VIGILANT,1325,1419
23=PISTOL_STARTLED,1425,1465
24=PISTOL_WAVE-FORWARD,1470,1520
25=PISTOL_PEEK_RIGHT,1525,1573
26=PISTOL_PEEK_LEFT,1580,1623
27=PISTOL-STAND-TO-CROUCH,1630,1663
28=PISTOL-CROUCH-IDLE1,1670,1819
29=PISTOL-CROUCH-IDLE2,1825,1914
30=PISTOL-CROUCH-RELOAD,1920,2010
31=PISTOL-CROUCH-STRAFE-LR,2015,2072
32=PISTOL-CROUCH-STRAFE-FB,2075,2131
33=PISTOL-CROUCH-RUN,2135,2153
34=PISTOL_ROLL-TO-CROUCH,2160,2216
35=PISTOL-ROLL-TO-STAND,2225,2281
36=PISTOL-VAULT,2290,2334
37=PISTOL-MELEE,2340,2382
38=GEN_GRENADETOSS,2390,2444
39=GEN_IDLE1,3000,3100
40=GEN_IDLE_CONVERSATION,3110,3420
41=GEN_IDLE2,3430,3697
42=GEN_CHAIR_SITTING,3710,3862
43=GEN_WALK,3870,3900
44=GEN_RUN,3905,3925
45=GEN_TREADSWIM,3930,4015
46=GEN_LADDER_ALL,4110,4255
-Ladder Start,4110,4123
-Ladder Climb Loop,4125,4225
-Ladder Dismount,4230,4255
47=PISTOL_CROUCH-WAVEFORWARD,2460,2510
48=PISTOL_CROUCH-GRENADETOSS,2520,2555
49=GEN_SWIM,4030,4072
50=PEEK_CORNER_GRENADE_RIGHT,2570,2668
51=PEEK_CORNER_GRENADE_LEFT,2680,2778
52=GEN_CONVERSATION_EXPLAIN,4260,4464
53=POINT_FORWARD,4470,4535
54=POINT_RIGHT,4540,4605
55=POINT_LEFT,4610,4675
56=POINT_BACK,4680,4745
57=GENERIC_DEATH,4800,4958
58=IMPACT-FORWARD,4971,5021
59=IMPACT-BACKWARD,5031,5090
60=IMPACT-RIGHT,5101,5160
61=IMPACT-LEFT,5171,5229
62=IMPACT-CROUCH-FORWARD,5240,5277
63=IMPACT-CROUCH-BACK,5290,5339
64=IMPACT-CROUCH-RIGHT,5350,5395
65=IMPACT-CROUCH-LEFT,5409,5466
66=DOOR-BREACH,5511,5553
67=STAIRCLIMB-WALK,5600,5768
-stair climb start,5600,5614
-stair climb loop,5615,5645
-stair climb end,5735,5765
68=STAIRDESCEND-WALK,5800,5965
-stair descend start,5800,5815
-stair descend loop,5835,5875
-stair descend end,5935,5965
69=PISTOL-MELEE-2,6001,6040
70=PISTOLTURNS=6051,6070
=PISTOL_SHOOT
=PISTOL-CROUCH_SHOOT
=ROCKET_SHOOT
=ROCKET_IDLE_READY_1,7100,7205
=ROCKET_IDLE_READY_2,7210,7318
=ROCKET_IDLE_READY_3,7325,7431
=ROCKET_IDLE_READY_4,7440,7511
=ROCKET_RELOAD,7515,7605
=ROCKET_SIDESTEP_LEFT,7610,7640
=ROCKET_SIDESTEP_RIGHT,7645,7676
=ROCKET_WALK_FORWARD,7685,7707
=ROCKET_WALK_BACK,7710,7735
=ROCKET_WALK_LEFT,7740,7762
=ROCKET_WALK_RIGHT,7765,7789
=ROCKET_RUN_FORWARD,7795,7811
=ROCKET_RUN_LEFT,7815,7830
=ROCKET_RUN_RIGHT,7835,7850
=ROCKET_STRAFE_LEFT,7855,7871
=ROCKET_STRAFE_RIGHT,7875,7892
=ROCKET_IDLE_RELAXED1,7900,7999
=ROCKET_IDLE_RELAXED2,8000,8282
=ROCKET_WAYPOINT_RELAXED,8290,8320
=ROCKET_WAYPOINT_VIGILANT,8325,8419
=ROCKET_STARTLED,8425,8465
=ROCKET_WAVE-FORWARD,8470,8520
=ROCKET_PEEK_RIGHT,8525,8573
=ROCKET_PEEK_LEFT,8580,8623
=ROCKET-STAND-TO-CROUCH,8630,8663
=ROCKET-CROUCH_SHOOT
=ROCKET-CROUCH-IDLE1,8670,8819
=ROCKET-CROUCH-IDLE2,8825,8914
=ROCKET-CROUCH-RELOAD,8920,9010
=ROCKET-CROUCH-STRAFE-LR,9015,9072
=ROCKET-CROUCH-STRAFE-FB,9075,9131
=ROCKET-CROUCH-RUN,9135,9153
=ROCKET_ROLL-TO-CROUCH,9160,9216
=ROCKET-ROLL-TO-STAND,9225,9281
=ROCKET-VAULT,9290,9334
=ROCKET-MELEE,9340,9382
=ROCKET-TURNS,9383,9402
=ROCKET_STANDING_IDLE1,9403,9476
=ROCKET_STANDING_SHOOT,9477,9503
=ROCKET_STANDING_RELOAD,9504,9585
=ROCKET_CROUCH_DOWN,9586,9627
=ROCKET_CROUCH_SHOOT,9628,9649
=ROCKET_CROUCH_RELOAD,9650,9742
=ROCKET_CROCUH_IDLE,9743,9815
=ROCKET_CROUCH_DEATH,9816,9839
=ROCKET_STANDING_UP,9842,9839
=ROCKET_STANDING_DEATH,9842,9877
=ROCKET_SHOOT_DOWN,9906,9951
=ROCKET_UNARM,9952-9984
=SHOTGUN_SHOOT
=SHOTGUN_IDLE_READY_1,11000,11205
=SHOTGUN_IDLE_READY_2,11210,11318
=SHOTGUN_IDLE_READY_3,11325,11431
=SHOTGUN_IDLE_READY_4,11440,11511
=SHOTGUN_RELOAD,11515,11605
=SHOTGUN_SIDESTEP_LEFT,11610,11640
=SHOTGUN_SIDESTEP_RIGHT,11645,11676
=SHOTGUN_WALK_FORWARD,11685,11707
=SHOTGUN_WALK_BACK,11710,11735
=SHOTGUN_WALK_LEFT,11740,11762
=SHOTGUN_WALK_RIGHT,11765,11789
=SHOTGUN_RUN_FORWARD,11795,11811
=SHOTGUN_RUN_LEFT,11815,11830
=SHOTGUN_RUN_RIGHT,11835,11850
=SHOTGUN_STRAFE_LEFT,11855,11871
=SHOTGUN_STRAFE_RIGHT,11875,11892
=SHOTGUN_IDLE_RELAXED1,11900,11999
=SHOTGUN_IDLE_RELAXED2,12000,12282
=SHOTGUN_WAYPOINT_RELAXED,12290,12320
=SHOTGUN_WAYPOINT_VIGILANT,12325,12419
=SHOTGUN_STARTLED,12425,12465
=SHOTGUN_WAVE-FORWARD,12470,12520
=SHOTGUN_PEEK_RIGHT,12525,12573
=SHOTGUN_PEEK_LEFT,12580,12623
=SHOTGUN-STAND-TO-CROUCH,12630,12663
=SHOTGUN-CROUCH_SHOOT
=SHOTGUN-CROUCH-IDLE1,12670,12819
=SHOTGUN-CROUCH-IDLE2,12825,12914
=SHOTGUN-CROUCH-RELOAD,12920,13010
=SHOTGUN-CROUCH-STRAFE-LR,13015,13072
=SHOTGUN-CROUCH-STRAFE-FB,13075,13131
=SHOTGUN-CROUCH-RUN,13135,13153
=SHOTGUN_ROLL-TO-CROUCH,13160,13216
=SHOTGUN-ROLL-TO-STAND,13225,13281
=SHOTGUN-VAULT,13290,13334
=SHOTGUN-MELEE,13340,13382
=SHOTGUN-TURNS,13394-13414
=UZI_SHOOT
=UZI_IDLE_READY_1,1400,14205
=UZI_IDLE_READY_2,14210,14318
=UZI_IDLE_READY_3,14325,14431
=UZI_IDLE_READY_4,14440,14511
=UZI_RELOAD,14515,14605
=UZI_SIDESTEP_LEFT,14610,14640
=UZI_SIDESTEP_RIGHT,14645,14676
=UZI_WALK_FORWARD,14685,14707
=UZI_WALK_BACK,14710,14735
=UZI_WALK_LEFT,14740,14762
=UZI_WALK_RIGHT,14765,14789
=UZI_RUN_FORWARD,14795,14811
=UZI_RUN_LEFT,14815,14830
=UZI_RUN_RIGHT,14835,14850
=UZI_STRAFE_LEFT,14855,14871
=UZI_STRAFE_RIGHT,14875,14892
=UZI_IDLE_RELAXED1,14900,14999
=UZI_IDLE_RELAXED2,15000,15282
=UZI_WAYPOINT_RELAXED,15290,15320
=UZI_WAYPOINT_VIGILANT,15325,15419
=UZI_STARTLED,15425,15465
=UZI_WAVE-FORWARD,15470,15520
=UZI_PEEK_RIGHT,15525,15573
=UZI_PEEK_LEFT,15580,15623
=UZI-STAND-TO-CROUCH,15630,15663
=UZI-CROUCH_SHOOT
=UZI-CROUCH-IDLE1,15670,15819
=UZI-CROUCH-IDLE2,15825,15914
=UZI-CROUCH-RELOAD,15920,16010
=UZI-CROUCH-STRAFE-LR,16015,16072
=UZI-CROUCH-STRAFE-FB,16075,16131
=UZI-CROUCH-RUN,16135,16153
=UZI_ROLL-TO-CROUCH,16160,16216
=UZI-ROLL-TO-STAND,16225,16281
=UZI-VAULT,16290,16334
=UZI-MELEE,16340,16382
=UZI,TURNS,16394,16414
=ASSAULT_SHOOT
=ASSAULT_IDLE_READY_1,17100,17205
=ASSAULT_IDLE_READY_2,17210,17318
=ASSAULT_IDLE_READY_3,17325,17431
=ASSAULT_IDLE_READY_4,17440,17511
=ASSAULT_RELOAD,17515,17605
=ASSAULT_SIDESTEP_LEFT,17610,17640
=ASSAULT_SIDESTEP_RIGHT,17645,17676
=ASSAULT_WALK_FORWARD,17685,17707
=ASSAULT_WALK_BACK,17710,17735
=ASSAULT_WALK_LEFT,17740,17762
=ASSAULT_WALK_RIGHT,17765,17789
=ASSAULT_RUN_FORWARD,17795,17811
=ASSAULT_RUN_LEFT,17815,17830
=ASSAULT_RUN_RIGHT,17835,17850
=ASSAULT_STRAFE_LEFT,17855,17871
=ASSAULT_STRAFE_RIGHT,17875,17892
=ASSAULT_IDLE_RELAXED1,17900,17999
=ASSAULT_IDLE_RELAXED2,18000,18282
=ASSAULT_WAYPOINT_RELAXED,18290,18320
=ASSAULT_WAYPOINT_VIGILANT,18325,18419
=ASSAULT_STARTLED,18425,18465
=ASSAULT_WAVE-FORWARD,18470,18520
=ASSAULT_PEEK_RIGHT,18525,18573
=ASSAULT_PEEK_LEFT,18580,18623
=ASSAULT-STAND-TO-CROUCH,18630,18663
=ASSAULT-CROUCH_SHOOT
=ASSAULT-CROUCH-IDLE1,18670,18819
=ASSAULT-CROUCH-IDLE2,18825,18914
=ASSAULT-CROUCH-RELOAD,18920,19010
=ASSAULT-CROUCH-STRAFE-LR,2015,2072
=ASSAULT-CROUCH-STRAFE-FB,2075,2131
=ASSAULT-CROUCH-RUN,19135,19153
=ASSAULT_ROLL-TO-CROUCH,19160,19216
=ASSAULT-ROLL-TO-STAND,19225,19281
=ASSAULT-VAULT,19290,19334
=ASSAULT-MELEE,19340,19382
=ASSAULT-TURN,19383,19402
You are right, it doesn't use them all, that depends on what script is used for them, by default here's the ones the Uber Soldier actually uses using the AI Soldier script.
csi_relaxed1 = 900,999
csi_relaxed2 = 1000,1282
csi_relaxedmovefore = 1290,1419
csi_cautious = 900,999
csi_cautiousmovefore = 1325,1419
csi_unarmed1 = 3000,3100
csi_unarmed2 = 3430,3697
csi_unarmedmovefore = 3870,3900
csi_unarmedmoverun = 3905,3925
csi_unarmeddeath = 4800,4958 -- overridden by ragdoll
csi_unarmedimpactfore = 4971,5021 -- overridden by ragdoll
csi_unarmedimpactback = 5031,5090 -- overridden by ragdoll
csi_unarmedimpactleft = 5171,5229 -- overridden by ragdoll
csi_unarmedimpactright = 5101,5160 -- overridden by ragdoll
csi_stoodnormal = 100,205
csi_stoodfidget1 = 100,205
csi_stoodfidget2 = 210,318
csi_stoodfidget3 = 325,431
csi_stoodfidget4 = 440,511
csi_stoodmovefore = 685,707
csi_stoodmoverun = 795,811
i5, NV960 2GB, 16GB memory, 2x 2TB Hybrid, Win10.
i3 , Intel integrated graphics, 6GB memory, 512GB Generic SATAIII Win8.1.
Intel Celeron (duel Core), Radeon integrated graphics, 4GB memory, 180gB Generic SATAII, WinVista.
Q6600, Intel integrated graphics, 8GB memory, 512GB Generic SATAII, Win7.