3rd Party Models/Media Chat / Belidos' Modelling Progress

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Belidos
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Posted: 2nd Jan 2017 16:19 Edited at: 2nd Jan 2017 17:58
And the final model for this vehicle pack (there will be other packs), a bus.



This concludes the first Simple Poly Vehicles Pack, I was going to package them an upload them today, but I have too much to do, so I will package hem up and submit them to the store tomorrow night.

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Pirate Myke
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Posted: 3rd Jan 2017 14:56
Great Job.
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Belidos
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Posted: 4th Jan 2017 08:57 Edited at: 6th Jan 2017 10:17
The Simple Poly - Vehicles - Pack 1 is now available in the store.



This pack consists of twelve simplistic block cartoon style low poly vehicles:



Ambulance
Bus
Car (in 5 colours)
Fire Truck
Police Car
Refuse
Taxi
Truck

https://www.tgcstore.net/pack/10898

Next on the list will be: Simple Poly - Roads - Pack 1

This will be a set of simplistic block cartoon style low poly road and pavement entities.

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smallg
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Posted: 4th Jan 2017 11:33
purchased, nice job
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Belidos
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Posted: 4th Jan 2017 12:45 Edited at: 4th Jan 2017 12:45
Thanks smallg, i hope you like them.

Here's the first draft of some of the road pieces for the next pack...


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Pirate Myke
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Posted: 4th Jan 2017 13:47
Very nice. This will make a bunch of people happy.
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Belidos
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Posted: 4th Jan 2017 20:30 Edited at: 4th Jan 2017 20:31
Slowly making progress on the Simple Poly - Roads - Pack 1



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Belidos
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Posted: 6th Jan 2017 22:34
Well I've uploaded the road pack, just waiting for it to be approved, so I got started on the next pack, it was going to be buildings next but I had an idea, and ... well ... i'll just leave this here and back away slowly .....


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Posted: 7th Jan 2017 00:41
Brilliant
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Posted: 7th Jan 2017 10:52
Not my sort of thing,but they all turned out well. Nice work on these.

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Belidos
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Posted: 8th Jan 2017 20:40 Edited at: 8th Jan 2017 20:55
The Simple Poly - Roads - Pack 1 is now available in the store.



This pack contains various simplistic low poly road pieces, they can be snapped together using the GameGuru 8x8 grid snapping feature.



Included in this pack are:
Corner Road Piece
Corner Road Piece with Yellow Lines
Crossing Road Piece
Crossroads Road Piece
Dead End Road Piece
Junction Road Piece
Junction Road Piece with Yellow Lines
Lay By Road Piece
Long Road Piece
Long Road Piece with Yellow Lines
Short Road Piece
Short Road Piece with Yellow Lines

https://www.tgcstore.net/pack/10899

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Slaur3n
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Posted: 10th Jan 2017 00:00
Purchased! Good work, ive sent you a PM
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Belidos
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Posted: 10th Jan 2017 13:25 Edited at: 10th Jan 2017 13:26
When i get home this evening a few of the models in these packs will be unavailable for download due to some minor changes, and some aditions:

Road Pack 1:
1. Increased the size of the "Lay By" piece so it can be used as a bus stop.
2. Added a Curved Corner Piece.
3. Added a Curved Corner Piece with yellow lines.
4. Added a large 4 way Traffic Island (roundabout).



Vehicles Pack 1:
1. Reduced the width and length of the Bus model to make it fit better with the lane sizes on the road pieces.
2. Reduced the width and length of the Fire Truck model to make it fit better with the lane sizes on the road pieces.
3. Added a Van model.
3. Added a Police Van model.
4. Added a Snack Van model.



Once i have uploaded the new/edited files it may be a couple of days before they are available because all uploads to the store require manual approval by store staff.

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Slaur3n
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Posted: 10th Jan 2017 21:54
Awesome
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Belidos
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Posted: 11th Jan 2017 17:40 Edited at: 11th Jan 2017 17:41
I'm going to start on the first building pack soon, but i have a style choice to make and i can't quite decide on the style.

The choices are either a simple blocky, straight lines, plain colours style, like this:


or a more stylistic, less straight lines style like this:


I've a feeling the first style would probably be better suited t the style of the existing vehicles, but i just wanted to get a second opinion

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Slaur3n
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Posted: 11th Jan 2017 18:56
First style!
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Posted: 12th Jan 2017 11:28
Looks like toonland models are coming along really well.
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Posted: 12th Jan 2017 13:01
100% first style. It will compliment the models that you have already created and keep everything looking the same.

I knew you would do well with this pack.

Keep up the good work dude.

Cheers

Jay.

smallg
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Posted: 13th Jan 2017 15:08
First style fits better yh, I consider your car models more low poly rather than full cartoon like the 2nd pic.

Both are excellent though, perhaps something for the next series or even an alternative pack
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Posted: 13th Jan 2017 15:37
These are coming along real nice. Great job.
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Belidos
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Posted: 13th Jan 2017 16:24 Edited at: 13th Jan 2017 16:25
Thanks Myke

Quote: " I consider your car models more low poly rather than full cartoon"


Yeah, that's why i called the set "Simple Poly World", i wouldn't say they were low poly, some of the models i'm planning are more medium poly, but the style is simple box shapes, so i thought Simple Poly would be apt rather than low poly.

Thanks for your input guys, i'm working on some buildings now.


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Slaur3n
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Posted: 13th Jan 2017 16:46
NIce, what buildings are you planning to make?
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Belidos
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Posted: 13th Jan 2017 16:54 Edited at: 13th Jan 2017 16:54
The first building pack will mostly be commercial and corporate buildings; store fronts, petrol station, drive through, police station, town hall, library, office blocks etc.

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Belidos
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Posted: 16th Jan 2017 08:36
The two curved corner pieces, and the traffic island, are now live, as are the updates to the bus, fire truck, and the lay by. So if you have purchased he pack check your downloads again for the new items and updates.

The three van models are still waiting for approval.

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Belidos
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Posted: 18th Jan 2017 11:48
These three new vehicles have now been added to the Simple Poly - Vehicles - Pack 1, and are now available for download, if you bought the packs before today, then recheck your downloads in GameGuru.


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Slaur3n
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Posted: 18th Jan 2017 21:20
They look great!
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Posted: 19th Jan 2017 09:13
I'm just waiting for the packages. You're doing a great job!!!
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Belidos
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Posted: 27th Jan 2017 10:23 Edited at: 27th Jan 2017 10:23
Still working on the Simple Poly Buildings, here's a little teaser, can you guess what it is?


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Slaur3n
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Posted: 27th Jan 2017 10:34
Oh yay! Update time. Im guessing it is a hospital!
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Belidos
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Posted: 27th Jan 2017 12:28 Edited at: 27th Jan 2017 12:29
Good guess, how about this one?



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Tarkus1971
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Posted: 29th Jan 2017 11:28
supermarket, nice work, belidos
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Posted: 29th Jan 2017 19:26
I love them!!!
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Posted: 30th Jan 2017 03:00
Great progress on this pack,interesting to follow the development.

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Belidos
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Posted: 30th Jan 2017 09:16 Edited at: 30th Jan 2017 09:16
I have decided to change the name of these models, i realized last night that there are quite a few sets of models on the market called "simply poly", so i have decided to avoid confusion i will change the name to ....




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Slaur3n
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Posted: 30th Jan 2017 16:39
Catchy name, i like it
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Belidos
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Posted: 1st Feb 2017 11:10 Edited at: 1st Feb 2017 11:11
Here's the next model:


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OldPMan
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Posted: 2nd Feb 2017 01:06
Hi Belidos !
Great idea, I think that the style of the models that I see lately from you, has great potential.
I have a suggestion for you. I think to maintain the fullness of the assets list style to do more items such as lights, low poly trees, outdoor accessories, indoor parts, and then it will be very cool content a certain direction. And with the release of EBE has much room for development in this direction. I think this style can become very popular. More cars more towers, traffic lights, sidewalks, bed, refrigerator, table / chairs, tableware, balloons, helicopters, airplanes, etc.
There was a time when I had the desire to do something similar, but in all not enough time.
I'm glad you got the idea, it is really interesting.

Perhaps it makes sense to do this in the same style in a set of assets list "SCIFI"
theme.

Great job! Good luck with that !
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Belidos
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Posted: 2nd Feb 2017 08:08 Edited at: 2nd Feb 2017 08:10
Quote: "I have a suggestion for you. I think to maintain the fullness of the assets list style to do more items such as lights, low poly trees, outdoor accessories, indoor parts, and then it will be very cool content a certain direction. And with the release of EBE has much room for development in this direction. I think this style can become very popular. More cars more towers, traffic lights, sidewalks, bed, refrigerator, table / chairs, tableware, balloons, helicopters, airplanes, etc."


All great suggestions, i was pretty much planning on doing most of this already, but you've given me some more ideas.

Quote: " sidewalks"

The one thing i think i will steer clearing of for now is making any more floor pieces, like paths, sidewalks etc. Now that we have the EBE it makes them kind of redundant, as anyone can just slap down a few floor pieces and stick a texture on them.

Quote: "Perhaps it makes sense to do this in the same style in a set of assets list "SCIFI"
theme."

That will definitely be happening at some stage, but i want to work on one genre at a time, once i've finished with the current genre (day to day modern), i will move on to SCIFI, and then after that fantasy.

Quote: "There was a time when I had the desire to do something similar, but in all not enough time."

Boy do i know how that feels. I'm juggling a 72hour week job, plus a full redecoration of my house, including landscaping the gardens, and a rewire of the electricals. If it wasn't for the fact that i can sneak in a bit of time on Blender while i'm working i wouldn't be modelling at all right now.

Quote: "Great job! Good luck with that !"

This, coming from someone who i see as one of the best modelers in this community, means a lot to me, personally i don't think these models are all that special, they're pretty much just blocks with plain colour textures added, but if you like them they can't be all that bad

Seriously though, my modeling ability has progressed a lot since i started, but i still have a long way to go, i think i have the basic modeling skills down to a fine art so far, it might be time to start looking into learning how to model more organically, but when it comes to texturing, and adding wear and tear to textures i'm struggling a lot, i think that's why i took on this project, because it's just plain colours and no having to worry about matching up textures and painting details. Saying that, even this project has taught me a few things, especially where UV mapping, texture sizes, and marking seems are concerned.

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Belidos
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Posted: 2nd Feb 2017 12:10 Edited at: 2nd Feb 2017 12:12
Quick update:

Total of five buildings completed ready for the first buildings pack. I've been a little slow making models the last week or so, have a lot on my plate at work, so not getting as much time as i need.


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Slaur3n
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Posted: 3rd Feb 2017 01:58
They look absolutly perfect
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Belidos
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Posted: 3rd Feb 2017 08:44 Edited at: 3rd Feb 2017 12:20
Quote: "They look absolutly perfect "


Thanks, 6 down, 9 to go



This weekend I will also be adding three more objects to the Roads 1 pack.

Tarmac 400x400 Base
Concrete 400x400 Base
Pavement 400x400 Base



I also got carried away with the colours!

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Belidos
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Posted: 3rd Feb 2017 18:16 Edited at: 3rd Feb 2017 18:17
Now up to 17 models (if you factor in that two of the models have 6 colours each) in the buildings pack


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Belidos
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Posted: 3rd Feb 2017 23:40
All of the building models are now ready, I just have to sort them into zips to upload them, then wait for them to be approved:


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Posted: 6th Feb 2017 13:18
Great Job.
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Belidos
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Posted: 6th Feb 2017 21:35 Edited at: 6th Feb 2017 21:36
Thanks Myke.

The buildings pack is now available:



https://www.tgcstore.net/pack/10923

17 building models, including:

Block Poly Church
Block Poly Fire Station
Block Poly Hospital
Block Poly Petrol Station
Block Poly Police Station
Block Poly Store Type 1 (in blue, brown, green, grey, purple, and yellow)
Block Poly Store Type 1 (in blue, brown, green, grey, purple, and yellow)


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Belidos
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Posted: 7th Feb 2017 11:42 Edited at: 7th Feb 2017 13:50
Now that the buildings pack is up and approved, i'm going back to modelling buildings for my game project for a couple of weeks, here's a more "high definition" model i'm putting together for my street scene.

G g g g granville .. fetch ya cloth!



and here's an estate agents, i'm trying to keep the buildings all in a similar style, with subtle differences in shape, size, and decor.


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TazMan
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Posted: 8th Feb 2017 11:06
Those two are really nice building models.
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Posted: 16th Mar 2017 12:07 Edited at: 16th Mar 2017 12:08
Currently working on learning character modelling in Blender, it's been fun so far


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Belidos
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Posted: 16th Mar 2017 15:22 Edited at: 16th Mar 2017 15:22
Making a little progress ...


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granada
Forum Support
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: United Kingdom
Posted: 16th Mar 2017 18:14
Good luck with this. It's very hard to get figures to the right proportions.hope you do well with yours.

Dave
Windows 10 Pro
GeForce GTX 1050 Ti
AMD FX (tm)-9590 Eight-core Processor
31.96 GB RAM
1920x1080,60 Hz
PM

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