@seppgirty-thanks again for your kind comments. Starting to (while putting my feet up
) look into how dynamic entities can be brought in from your levels made with FPSC. This will need some further investigation into the FPSC Source code (more fun) and also will GameGuru grumble?. I was also toying around briefly last night with designing new GUI as I want to bring in new features which won't fit in with the old GUI and I would also like to brighten it up. Also, I will be looking into the current features and how they can be improved, what needs adding that sort of thing. The punch will definitely need more rotation/move buttons for both the object and CSG mesh to make life more easier, maybe more camera views if needed. So lots of thought in my head and on paper (well code) so the new year will certainly be more busy than usual. Still loads to do on the texturing side and this is definitely a top priority to get the DINS system perfected. Today (between other committments), I will be looking at the texturing system (again) and just want to make it water tight. The program already converts any non .DDS files into .DDS files like FPSC does, but the DINS system really needs attention.
More testing I think needs to be done after a minor fix yesterday. Am pleased that yesterday during my lunch break, I had time to test the tool in Win XP and it works and managed to do both segments, levels and punching. However, I did get an initial error on startup but was ok after I cancelled this error. Not sure if this is down to me running in virtual machine or something else, but does work. Colours in the punch go a bit strange after using the level importer but that should be a fairly simple fix (he says). One steam user tried it out in Vista and Win10 but got error, he is going to get back to me, but I think a majority of users seem to have no problems.
Again, if you do have issues or don't like something or your finding something difficult to do, let me know and I can improve functionality.
I also use the tool and will be using it to build my GameGuru levels so need it to be easy to use and I know the CSG punch/weld tool will have further features added to make like more easier.
Oh well I think I've waffled on for a bit now, so will leave the forums now to start playing with more code, oh and put my feet up
Have a good day all.
Professional Programmer: Languages- SAS (Statistical Analysis Software) , C++, SQL, PL-SQL, JavaScript, HTML, Darkbasic Pro (still love this language), Purebasic, others
Hardware: Dell Precision 490; AMD Radeon HD 7570; LG TFT monitor (widescreen). Wanting a new PC at some point.
Interests: Drumming, Saxophone, Art, Theatre, Music.