This weekend will be spent putting more functionality into the puncher/welder tool and making necessary modifications as it would be good to see this completed and implemented into the main tool code. I've had some feedback on some ideas which are but not limited to:
a) rotate the base instead of the object.
b) add button to show top view.
c) add rotate button at increments of 45 (and also allow the user to set this as a custom value) .
d) fix mesh on the base plane at the correct offset.
e) rotate the object mesh on the plane with a top view so you can see or align the punch easier.
f) add rotating punch and offset option (to create different shapes in the cut).
g) welded mesh centered for snapping purposes when saving out.
h) add 2 rotate buttons for the punch itself .
I definitely think that having different camera views will be a great benefit.
If anyone else has any ideas/thoughts on what they would like to see that are not on the list above, please let me know.
Professional Programmer: Languages- SAS (Statistical Analysis Software) , C++, SQL, PL-SQL, JavaScript, HTML, Darkbasic Pro (still love this language), Purebasic, others
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