Free Models and Media / Great white shark Mk II

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Gtox
3D Media Maker
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Joined: 5th Jun 2014
Location: South Africa
Posted: 27th Aug 2015 21:38
I've updated the great white shark I uploaded a while ago - added some detail to the mesh and improved the animations (it now has a protruding upper jaw when it bites). I couldn't get it to work with smallg's fish script (where the fish follows waypoints and attacks when you get close) - I'm sure it's something simple, but I've no idea what the problem is, so I've included a script which causes it to swim around within around 500 units of the start point, and attacks when you get close. The obvious problem is that if you're in shallow enough water to not drown instantly, the shark will be sticking well above the water, but this issue will disappear if and when the drowning instantly issue is fixed.

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science boy
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Joined: 3rd Oct 2008
Location: Up the creek
Posted: 27th Aug 2015 22:09
absolutely awesome work will be buying your fish 2 kit next week.
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cybernescence
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Playing: Cogwheel Chronicles
Posted: 28th Aug 2015 10:29
Thanks Gtox - loved your original great white shark, so looking forward to trying v2.

Cheers.



Gtox
3D Media Maker
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Location: South Africa
Posted: 28th Aug 2015 16:42 Edited at: 29th Aug 2015 20:12
I noticed a problem with the textures on the tail (I must have been blind not to notice it before, as it was quite obvious), so that's now been fixed. The original download link should have the updated files.

Edit : I decided to clean up the mesh (it was quite messy, since it was one of my earlier models), redo the UV map and redo the textures. It's a more realistic colour and has a lot of faint scratches and scuff marks now. Download from the attachment in the first post.

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bburgess
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Posted: 17th Sep 2015 00:22
Thanks mate!!
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Bored of the Rings
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Location: Middle Earth
Posted: 17th Sep 2015 07:53
loved the first shark really good, will get the next one well done
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Gtox
3D Media Maker
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Location: South Africa
Posted: 17th Sep 2015 16:51
Thanks - hope you like it
Gtox
3D Media Maker
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Joined: 5th Jun 2014
Location: South Africa
Posted: 17th Sep 2015 16:51
Thanks - hope you like it
Old Larry
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Joined: 26th Apr 2012
Location: Bucharest, Romania
Posted: 22nd Sep 2015 22:19
Can you work a little bit of shark animation death? he remaining up of water if been killed
Smile today, tomorrow could be worse

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Gtox
3D Media Maker
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Location: South Africa
Posted: 23rd Sep 2015 20:12
@Old Larry - the death animation is from frame 105 to frame 150. It turns on to its side and sinks about a metre (it is animated to swim about a metre above the ground, and then sink to the ground when dead). If you've raised it further off the ground, you'll need to make it sink manually. To get it move vertically you may need to set ischaracter to 0, and fixnewy to 90.
Old Larry
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Posted: 24th Sep 2015 00:28
Good info @Gtox and thanks
Smile today, tomorrow could be worse

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