Free Models and Media / REQUEST - free pistol with silencer

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Old Larry
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Posted: 14th Aug 2015 13:43 Edited at: 14th Aug 2015 14:17
I've try to import in the GG "Import Model" option (a pistol with suppress silencer) one model from the old FPSC "Model Pack 6":
I've used (one by one) the: GG "Import Model", "mender", "open3 mod", Blender and "online 3D model converter" - no one of those can made it one of the correct HUD.x (or correct the animations of player hands) file for this pistol model.
Who can help me with this kind of pistol silencer, please feel free to email me to I send him back my model zip files.
(email me at: webmaster@bestradiolarry.ro )
Any help will be very appreciated. Thanks in advance !
Here some examples of pistols and the body player with wrong ground position
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http://bestradiolarry.ro/fpsarea/

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Old Larry
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Posted: 17th Aug 2015 16:56 Edited at: 17th Aug 2015 16:57
I need to edit the HUD.x file, but I don't have clue with witch program I can due this.
Any help will be welcome
Smile today, tomorrow could be worse

http://bestradiolarry.ro/fpsarea/

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Bored of the Rings
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Posted: 17th Aug 2015 17:00 Edited at: 17th Aug 2015 17:01
Fragmotion / 3ds MAX / Blender?
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Pirate Myke
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Posted: 17th Aug 2015 17:36
I would try fragmotion first. It is the simplest and exports the animated X file properly.
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Old Larry
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Posted: 17th Aug 2015 17:56 Edited at: 17th Aug 2015 17:56
I have Blender. Pfffff...but it is too complicated for me this program
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http://bestradiolarry.ro/fpsarea/

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Old Larry
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Posted: 17th Aug 2015 21:31 Edited at: 17th Aug 2015 21:42
Well... I think this is OK for my game
Solved with fragMOTION software.

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Old Larry
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Posted: 18th Aug 2015 08:23
I must improve the sounds of this pistol and the hand gloves too
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HarryWever
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Posted: 18th Aug 2015 16:05
Nice work, old larry

Harry
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Old Larry
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Posted: 18th Aug 2015 16:25 Edited at: 20th Aug 2015 19:50
Quote: "Nice work, old larry

Harry"

Thanks, mate
I still working hard on it, because I have no clue about modeling, script or programming software, but I try to learn.
This GG community is the best !
Smile today, tomorrow could be worse

http://bestradiolarry.ro/fps/

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Old Larry
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Posted: 6th Sep 2015 11:31 Edited at: 6th Sep 2015 11:34
I can't make the animation for zoom - The weapon doesn't show in zoom mode
and I have no clue how to add animation rig in fragMOTION to working the zoom mode...
Any help will be welcome, thanks in advance
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http://bestradiolarry.ro/fps/

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Pirate Myke
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Posted: 6th Sep 2015 17:21
https://www.youtube.com/watch?v=Pxcdy1uZ5XE
https://www.youtube.com/watch?v=GpoUoVEqN64

Not much out there specifically. Maybe you can pick up something you missed with these two videos.
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Old Larry
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Posted: 7th Sep 2015 16:54
Well... I have a lot to learn about those , for the moment I've buy one silencer pistol from GG Shop (HK MK23).
It's a nice one, just the "G" command not working on it : "Press [G] to switch fire modes (attach/detach silencer)"...
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http://bestradiolarry.ro/fps/

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Pirate Myke
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Posted: 7th Sep 2015 22:19 Edited at: 7th Sep 2015 22:22
Try V to switch it to silencer mode. This is unless you have remapped the key in the setup.ini file
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nuncio
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Posted: 8th Sep 2015 06:19
yes, i have also seen that there is the wrong key. it says "G" but it's "V".
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Old Larry
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Posted: 9th Sep 2015 07:53 Edited at: 9th Sep 2015 07:53
Many thanks, guys.
I've been changed the prompt in the lua file from "G" to "V" and now working very good.
Smile today, tomorrow could be worse

http://bestradiolarry.ro/fps/

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Old Larry
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Posted: 9th Sep 2015 16:26 Edited at: 9th Sep 2015 16:56
See the video below :
"I've just changed the "Press [G] to switch fire modes (attach/detach silencer)" with the: "Press [V] to switch fire modes (attach/detach silencer)"
in to the prompt "mk23.lua" script at line 32..."



BTW: Why do I have to load a new round of ammunition when I attach/detach the silencer, that it's really necessary ?!?
Smile today, tomorrow could be worse

http://bestradiolarry.ro/fps/

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nuncio
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Posted: 9th Sep 2015 20:00
Quote: ""I've just changed the "Press [G] to switch fire modes (attach/detach silencer)" with the: "Press [V] to switch fire modes (attach/detach silencer)"
in to the prompt "mk23.lua" script at line 32..." "
thanks for this, i did that, too.
Quote: "BTW: Why do I have to load a new round of ammunition when I attach/detach the silencer, that it's really necessary ?!?"

i asked this myself as well. no idea. is this right?
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Errant AI
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Posted: 15th Sep 2015 02:15
Quote: "BTW: Why do I have to load a new round of ammunition when I attach/detach the silencer, that it's really necessary ?!?"


It looks like the ammo count in the gun changes when switching modes...

So, I suspect it is because he doesn't have the ammo being shared correctly in gunspec or didn't know about the option and animated the weapon based on an assumption that magazine ammo could not be shared.

This is the gunspec setting needed if maintaining loaded ammo between modes:

shareloadedammo = 1

Useful for silencer swapping, RoF changes, etc.
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Old Larry
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Posted: 15th Sep 2015 09:23 Edited at: 15th Sep 2015 09:52
Errant AI wrote: "This is the gunspec setting needed if maintaining loaded ammo between modes:

shareloadedammo = 1"

No problem, the number of bullets remain the same between "V" , so is OK.
I love the next pistol from this little video
That pistol with one silencer can will be the best pistol from GG

Smile today, tomorrow could be worse

http://bestradiolarry.ro/fps/

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