As a side note, you can assign custom animation to any characters FPE using the following fields:
You replace the animation ranges with those set in the model and the AI will just use those instead.
;AIAnims (Classic + Zombie)
csi_relaxed1 = 210,234
csi_relaxed2 = 210,234
csi_relaxedmovefore = 2499,2528
csi_cautious = 288,528
csi_cautiousmovefore = 533,603
csi_unarmed1 = 2561,2600
csi_unarmed2 = 2561,2600
csi_unarmedconversation =
csi_unarmedexplain =
csi_unarmedpointfore =
csi_unarmedpointback =
csi_unarmedpointleft =
csi_unarmedpointright =
csi_unarmedmovefore = 2499,2528
csi_unarmedmoverun = 2499,2528
csi_unarmedstairascend =
csi_unarmedstairdecend =
csi_unarmedladderascend1 =
csi_unarmedladderascend2 =
csi_unarmedladderascend3 =
csi_unarmedladderdecend1 =
csi_unarmedladderdecend2 =
csi_unarmeddeath = 2,57
csi_unarmedimpactfore =
csi_unarmedimpactback =
csi_unarmedimpactleft =
csi_unarmedimpactright =
csi_inchair =
csi_inchairsit =
csi_inchairgetup =
csi_swim =
csi_swimmovefore =
csi_stoodnormal = 123,283
csi_stoodrocket =
csi_stoodfidget1 = 210,234
csi_stoodfidget2 = 210,234
csi_stoodfidget3 = 210,234
csi_stoodfidget4 = 210,234
csi_stoodstartled =
csi_stoodpunch = 683,726
csi_stoodkick = 683,726
csi_stoodmovefore = 2499,2528
csi_stoodmoveback = 2499,2528
csi_stoodmoveleft = 2499,2528
csi_stoodmoveright = 2499,2528
csi_stoodstepleft =
csi_stoodstepright =
csi_stoodstrafeleft =
csi_stoodstraferight =
csi_stoodturnleft =
csi_stoodsubtleturnleft =
csi_stoodvault =
csi_stoodmoverun = 533,603
csi_stoodmoverunleft = 533,603
csi_stoodmoverunright = 533,603
csi_stoodreload =
csi_stoodreloadrocket =
csi_stoodwave =
csi_stoodtoss = 683,726
csi_stoodfirerocket =
csi_stoodincoverleft =
csi_stoodincoverpeekleft =
csi_stoodincoverthrowleft =
csi_stoodincoverright =
csi_stoodincoverpeekright =
csi_stoodincoverthrowright =
csi_crouchidlenormal1 =
csi_crouchidlenormal2 =
csi_crouchidlerocket =
csi_crouchdown =
csi_crouchdownrocket =
csi_crouchrolldown =
csi_crouchrollup =
csi_crouchmovefore =
csi_crouchmoveback =
csi_crouchmoveleft =
csi_crouchmoveright =
csi_crouchmoverun =
csi_crouchreload =
csi_crouchreloadrocket =
csi_crouchwave =
csi_crouchtoss =
csi_crouchfirerocket =
csi_crouchimpactfore =
csi_crouchimpactback =
csi_crouchimpactleft =
csi_crouchimpactright =
csi_crouchgetup =
csi_crouchgetuprocket =
i7-4770s 3.10ghz - Geforce GTX 650ti