Does anyone have any idea of to use the following global variables?
-- Globals to track projectile explosion event
g_projectileevent_explosion = 0
g_projectileevent_name = ""
g_projectileevent_x = 0
g_projectileevent_y = 0
g_projectileevent_z = 0
g_projectileevent_radius = 0
g_projectileevent_damage = 0
g_projectileevent_entityhit = 0
For instance if a rocket man shoots a rocket, could I then determine where that rocket exploded? Do we set any of these variables directly to identify which projecile we are tracking? Any documentation about the above would be helpful.
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