3rd Party Models/Media Chat / Make your own character creator parts video tutorial

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mguy1122
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Playing: witcher 3
Posted: 12th Sep 2024 18:58 Edited at: 12th Sep 2024 19:02
The guide can be a little vague on how to make your own character creator parts and so I put together a video to show everybody how it's done. The main demonstration is for a hat but you would do the same thing for glasses, hair, pants, shirts and anything else. Doing parts that will show skin take some extra steps. I use programs other than blender to get it done but I know it's possible with blender, I just haven't bothered to learn yet. The main difference is you're going to have to texture the body part and then combine that texture with the shirt/pants or whatever you're trying to do and then make a mask texture for it. The character creator doesn't have a whole lot to pick and choose from so hopefully this helps some of you out to get a bit more variety. Hope it helps!


nvidia tool:

https://developer.nvidia.com/texture-tools-exporter

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bond1
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Location: Knoxville, TN
Posted: 13th Sep 2024 03:25 Edited at: 13th Sep 2024 03:26
Great job on the tutorial and I'm sure Blender users will find this incredibly informative. I'm not very familiar with Blender's skinning workflow, so I thought it was especially interesting how you did the weighting. It looks to be very similar to 3ds Max's skin wrap. You should send an email to Lee and have him add this to the guides folder.
mguy1122
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Posted: 13th Sep 2024 15:56
Thanks! I wouldn't of been able to put it together without your help so I figured I should go ahead and make something to help other people out that might get stuck too. I was originally making a guide written out that I was going to post to avoid doing a video, I hate having to hear myself speak I have it mostly done so I might finish it up and send that into Lee. I think a lot of people are going to want to know how to do the main body parts which I kind of skipped over a bit since I don't know exactly how to do that part in blender (merging separate objects textures). I watched videos on it but since I have easier ways with paid programs I haven't got around to trying it out yet. If I don't burn myself out on it I might make a quick demo on that too. It probably would be the better option so you wouldn't have to export the parts out and then bring them back in and lined them back up. I will say one thing, if YouTube was a thing when I was a teenager I'd know a whole lot more than I do now. There's pretty much a tutorial on anything you would want to know
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mguy1122
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Playing: witcher 3
Posted: 14th Sep 2024 01:36
For anybody that would prefer I made a PDF tutorial with step-by-step instructions attached below.

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mguy1122
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Playing: witcher 3
Posted: 16th Sep 2024 01:21 Edited at: 16th Sep 2024 01:22
Another quick way to get some new T-shirts for the male character:

if you go into the character parts folder for the male and find the default white shirt named "adult male body 03_color" look at the other similar T-shirts. It appears they all use the same normal, surface texture,mask and .dbo but just change out the color texture and add a letter after the 03. So if you were to take the color texture for the blank white shirt and then find a cool design to stamp onto it you could have a new looking shirt. You would want to rename the texture with a different letter so it doesn't write over one of the current textures and then all you have to do is make a thumbnail. You would name it something like this:
adult male body 03z_color.dds (bc1 dds format)
adult male body 03z.png (thumbnail)
and for every shirt after that you would work your way down from Z. You could even change the color of the shirt along with the design. No modeling experience required! Last thing, don't forget to add your shirt into the annotate's file as well
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mguy1122
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Posted: 16th Sep 2024 02:01
Works with pants too
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MK83
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Joined: 10th Jun 2006
Location: Greeneville, TN USA
Posted: 17th Sep 2024 15:03
Awesome work, great tut.
core i7 11800, RTX 3050 4 GB ram DDR6, 24 GB Sys. ram, Win 11. Passmark score 6447.2



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mguy1122
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Playing: witcher 3
Posted: 17th Sep 2024 15:38
Thanks, glad I could help! I turn these into Lee like bond1 suggested and he wanted to use them for the guides so probably sometime here you should be able to find them in the guides section to have them on hand.
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